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Gwyddbwyll
Ruleset: Gwyddbwyll (Ludii 3)

Game

See the game Gwyddbwyll for more details.

Summary

Reconstructed with Ludii

Rules

The game Gwyddbwyll is played by two players on a 8x8 rectangle board with square tiling.
Regions:
Promotion: the top sites of the board for P1
Promotion: the bottom sites of the board for P2
All players play with Kings, Rooks, Bishops, Knights, Queens and Pawns.
Rules for Pieces:
Bishops hop diagonal.
Kings remove pieces at to then step adjacent or if 1 is equal to State at the location of the piece, hop adjacent if State at the to location of the last move is equal to 1, set the state of the Cell the to location of the last move to 0.
Knights leap a piece to not is a friend.
Pawns step forward or remove pieces at to then step forward-right or forward-left or if the location of the piece is in start position, slide from the location of the piece in the forward direction through empty then set the site the Cell 1 steps ahead of the to location of the last move in the direction backward to pending or step forward-right or forward-left then remove pieces at the Cell 1 steps ahead of the to location of the last move in the direction backward if the to location of the last move is in Promotion or Promotion, a piece of a player the to location of the last move, this piece can promote into and set the state of the Cell the to location of the last move to 1.
Queens remove pieces at to then step diagonal then if State at the to location of the last move is equal to 1, set the state of the Cell the to location of the last move to 0 or if 1 is equal to State at the location of the piece, hop diagonal if State at the to location of the last move is equal to 1, set the state of the Cell the to location of the last move to 0.
Rooks slide from the location of the piece in the orthogonal direction through [between] is in the set of empty cells.
Players take turns moving.
Setup:
Place a Bishop for player one at the cells with coordinates [C1, F1].
Place a Rook for player one at the cells with coordinates [C2, F2].
Place a Knight for player one at the cells with coordinates [D2, E2].
Place a King for player one on site E1.
Place stack of [Pawn1] at cell each cell of the 2 row
Place stack of [Queen1] at cell the cells with coordinates [D3]
Place a Bishop for player two at the cells with coordinates [C8, F8].
Place a Rook for player two at the cells with coordinates [C7, F7].
Place a Knight for player two at the cells with coordinates [D7, E7].
Place a King for player two on site E8.
Place stack of [Pawn2] at cell each cell of the 5 row
Place stack of [Queen2] at cell the cells with coordinates [D6].
Rules:
Move one of your pieces.
Aim:
If King of the next player is threatened and not can move move one of your pieces, the moving player wins If the next player cannot move, the moving player wins If the number of pieces owned by Player the next player is equal to 1, the moving player wins.

Reconstruction Details

Combined Score: 0.955
Cultural Score: 0.926
Conceptual Score: 0.497

Geographical Score: 0.985 (~300km)

Based on:
1. Long Assize / Long Assize 2. Short Assize / Short Assize

Concepts

Browse all concepts for Gwyddbwyll (Ludii 3) here.

Other Rulesets

Reconstructed rulesets
Gwyddbwyll (Ludii 1) Reconstructed with Ludii
Gwyddbwyll (Ludii 2) Reconstructed with Ludii
Gwyddbwyll (Ludii 4) Reconstructed with Ludii
Gwyddbwyll (Ludii 5) Reconstructed with Ludii
Gwyddbwyll (Ludii 6) Reconstructed with Ludii
Gwyddbwyll (Ludii 7) Reconstructed with Ludii
Gwyddbwyll (Ludii 8) Reconstructed with Ludii
Gwyddbwyll (Ludii 9) Reconstructed with Ludii
Gwyddbwyll (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.4038

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council