background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Gundru
Ruleset: Gundru

Game

See the game Gundru for more details.

Period(s)

Modern

Summary

Described by R. Lha-Mo.

Description

These rules were described by R. Lha-Mo in the early twentieth century.

Rules

9x9 intersecting lines, pieces are played on the intersections. 16 pieces per player, one player is black, the other white. Pieces begin placed on the edge of the board: Black on the top and right, white on the bottom and left. Sixteen others are held in reserve for each player. Pieces move any distance orthogonally along the lines. Opponent's pieces are captured when they are surrounded by two of a player's pieces. When this is done, the surrounded player's pieces are removed and replaced with the pieces of the player that surrounded them. If multiple opponent's pieces are in a line and the other player places their pieces at either end of the line, all the pieces in between are captured. When a player is reduced to one piece, it gains the ability to capture by jumping. The player that removes all of their opponent's pieces wins.

Concepts

Browse all concepts for Gundru here.

Reference

Lha-Mo 1926: 143-144.

Other Rulesets

Origin

Tibet

Identifiers

DLP.GameRulesets.377

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council