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Guettal
Ruleset: Guettal (Ludii 5)

Game

See the game Guettal for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Guettal is played by two players on a 5x5 rectangle board with square tiling.
All players play with Counters.
Rules for Pieces:
Counters hop adjacent then if the to location of the last move is in , a piece of the moving player the to location of the last move, this piece can promote into DoubleCounter and set the value of Player the moving player to 0 or step adjacent then set the value of Player the moving player to 1 if the to location of the last move is in , a piece of the moving player the to location of the last move, this piece can promote into DoubleCounter.
Players take turns moving.
Setup:
Place a Counter for player one at the union of the bottom sites of the board expanded by 1 steps and the vertexes with coordinates [D3, E3].
Place a Counter for player two at the union of the vertexes with coordinates [A3, B3] and the top sites of the board expanded by 1 steps..
Rules:
Moves with priority: if 1 is the mover, move one of your pieces or move one of your pieces, move one of your pieces.
Aim:
If player one cannot move and player two cannot move.

Reconstruction Details

Combined Score: 0.764
Cultural Score: 0.904
Conceptual Score: 0.624

Geographical Score: 0.725 (~5500km)

Based on:
1. Kharberg / Kharberg 2. Vela / Vela

Concepts

Browse all concepts for Guettal (Ludii 5) here.

Other Rulesets

Reconstructed rulesets
Guettal (Ludii 1) Reconstructed with Ludii
Guettal (Ludii 2) Reconstructed with Ludii
Guettal (Ludii 3) Reconstructed with Ludii
Guettal (Ludii 4) Reconstructed with Ludii
Guettal (Ludii 6) Reconstructed with Ludii
Guettal (Ludii 7) Reconstructed with Ludii
Guettal (Ludii 8) Reconstructed with Ludii
Guettal (Ludii 9) Reconstructed with Ludii
Guettal (Ludii 10) Reconstructed with Ludii
Guettal (Ludii 11) Reconstructed with Ludii
Guettal (Ludii 12) Reconstructed with Ludii
Guettal (Ludii 13) Reconstructed with Ludii
Guettal (Ludii 14) Reconstructed with Ludii
Guettal (Ludii 15) Reconstructed with Ludii
Guettal (Ludii 16) Reconstructed with Ludii
Guettal (Ludii 17) Reconstructed with Ludii
Guettal (Ludii 18) Reconstructed with Ludii
Guettal (Ludii 19) Reconstructed with Ludii
Guettal (Ludii 20) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3681

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council