Guettal
Ruleset:
Guettal (Ludii 3)
Game
See the game Guettal for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game Guettal is played by two players on a 5x5 rectangle board with square tiling.
All players play with Counters.
Rules for Pieces:
Counters hop adjacent then if the to location of the last move is in , a piece of the moving player the to location of the last move, this piece can promote into DoubleCounter and set the value of Player the moving player to 0 or step adjacent then set the value of Player the moving player to 1 if the to location of the last move is in , a piece of the moving player the to location of the last move, this piece can promote into DoubleCounter.
Players take turns moving.
Setup:
Place a Counter for player one at the union of the bottom sites of the board expanded by 1 steps and the vertexes with coordinates [D3, E3].
Place a Counter for player two at the union of the vertexes with coordinates [A3, B3] and the top sites of the board expanded by 1 steps..
Rules:
Add one of your pieces to the set of empty vertexs then Each turn, where the site is within the set of empty vertexs, if 0 is not equal to State at current site, set the state of the Vertex current site to 0 and for all enclosed pieces on Vertexes starting from the to location of the last move with orthogonal direction if the number of liberties is less than or equal to 0 if the target is there is an enemy Player at between or emptyif there is an enemy Player at between, remove pieces at between and set the state of the Vertex between to current moving player.
Aim:
If player one cannot move and player two cannot move.
Reconstruction Details
Combined Score: 0.77 Cultural Score: 0.853 Conceptual Score: 0.686
Geographical Score: 0.735 (~5300km)
Based on:
1. Kharberg
/
Kharberg
2. Mig Mang
/
Mig Mang
Concepts
Browse all concepts for Guettal (Ludii 3) here.
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Identifiers
DLP.GameRulesets.3679
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