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Four-Player Chaturanga (al-Biruni)
Ruleset:
Al-Biruni
Game
See the game Four-Player Chaturanga (al-Biruni) for more details.
Period(s)
Medieval
Summary
Rules for Four-Player Chaturanga.
Description
Rules for Four Player Chaturanga as described by Al-Biruni.
Rules
Four players. Played with two six-sided dice. A throw of 5 is counted as 1, a throw of 6 is counted as 4.Throws move the pieces as follows: 1: Pawn or King, which move the same as in Shatranj; 2: Rook, which jumps to the second diagonal space; 3: Horse, which moves orthogonally one space and then diagonally another space, jumping over any intervening pieces; 4: Elephant, which moves orthogonally any distance. Kings may be captured. Pieces are assigned values, which award the players stakes at the end of the game: King=5, Elephant=4, Horse=3, Rook=2, Pawn=1. If a player captures all of the other Kings and is still in possession of their own King, the score awarded is 54. The player with the most points wins.
Concepts
Browse all concepts for Al-Biruni here.
Reference
Murray 1913: 57-58.
Other Rulesets
Origin
India
Identifiers
DLP.GameRulesets.1442
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