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Four-Player Chaturanga (al-Biruni)
Ruleset: Al-Biruni

Game

See the game Four-Player Chaturanga (al-Biruni) for more details.

Period(s)

Medieval

Summary

Rules for Four-Player Chaturanga.

Description

Rules for Four Player Chaturanga as described by Al-Biruni.

Rules

Four players. Played with two six-sided dice. A throw of 5 is counted as 1, a throw of 6 is counted as 4.Throws move the pieces as follows: 1: Pawn or King, which move the same as in Shatranj; 2: Rook, which jumps to the second diagonal space; 3: Horse, which moves orthogonally one space and then diagonally another space, jumping over any intervening pieces; 4: Elephant, which moves orthogonally any distance. Kings may be captured. Pieces are assigned values, which award the players stakes at the end of the game: King=5, Elephant=4, Horse=3, Rook=2, Pawn=1. If a player captures all of the other Kings and is still in possession of their own King, the score awarded is 54. The player with the most points wins.

Concepts

Browse all concepts for Al-Biruni here.

Reference

Murray 1913: 57-58.

Other Rulesets

Origin

India

Identifiers

DLP.GameRulesets.1442

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