| Eleven-Fang
 Ruleset:
                            Eleven-Fang (Ludii 2)
 
                                                     
                        Game
                     
                    See the game  Eleven-Fang for more details.
                     
                            Period(s)
                         
                            Medieval, Modern                     
                            Summary
                         
                            Reconstructed with Ludii   
                         
                            Rules
                         
                            The game Eleven-Fang is played by two players on a 11x11 rectangle board with square tiling. All players play with Markers.
 Rules for Pieces:
 Markers if 1 is equal to add the following values: [the total number of cell in Player the moving player's hand site 0,the number of pieces owned by Player the moving player], hop adjacent or slide from the location of the piece in the adjacent direction through [between] is in the set of empty vertexs then for all flanked pieces on Vertexes starting from the to location of the last move with Adjacent direction with a limit of the number of Vertex rows pieces if the target is there is an enemy Player at between if the friend is is a friendremove pieces at between and from vertex in Player the moving player's hand site 0 to vertex between moveRule: true.
 Players take turns moving.
 Rules:
 From vertex in Player the moving player's hand site 0 to vertex in if 0 is equal to the number of pieces in the region the sites of the board moveRule: empty then if not in the same turn, move again if in the same turn, step orthogonal then for all flanked pieces on Vertexes starting from the to location of the last move with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between if the friend is is a friendremove pieces at between then if can move step orthogonal, move again or pass, else move one of your pieces.
 Aim:
 If the next player cannot move, the moving player wins.
 
 
 
                            Reconstruction Details
                         
                            Combined Score: 0.897Cultural Score: 0.948
 Conceptual Score: 0.846
 
 Geographical Score: 0.793 (~4140km)
 
 Based on:
 1. 										Gundru
										
										 / 										
										Gundru
																				
										2. 										Sabou'iyya
										
										 / 										
										Sabou'iyya
 
                    Concepts
                     
                                                Browse all concepts for Eleven-Fang (Ludii 2) here.
                     
                            Other Rulesets
                         
                            Reconstructed rulesetsEleven-Fang (Ludii 1)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 3)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 4)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 5)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 6)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 7)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 8)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 9)
                             Reconstructed with Ludii
 Eleven-Fang (Ludii 10)
                             Reconstructed with Ludii
 
 
        Identifiers
         
             DLP.GameRulesets.3312  
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