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Ruleset: Eleven-Fang (Ludii 1)


See the game Eleven-Fang for more details.


Medieval, Modern


Reconstructed with Ludii


The game Eleven-Fang is played by two players on a 11x11 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers if 1 is equal to add the following values: [the total number of cell in Player the moving player's hand site 0,the number of pieces owned by Player the moving player], hop adjacent or slide from the location of the piece in the adjacent direction through [between] is in the set of empty vertexs then for all flanked pieces on Vertexes starting from the to location of the last move with Adjacent direction with a limit of the number of Vertex rows pieces if the target is there is an enemy Player at between if the friend is is a friendremove pieces at between and from vertex in Player the moving player's hand site 0 to vertex between moveRule: true.
Players take turns moving.
Place a Marker for player one at the union of the top sites of the board and the difference between the right sites of the board and the bottom sites of the board.
Place a Marker for player two at the union of the bottom sites of the board and the difference between the left sites of the board and the top sites of the board..
Move one of your pieces.
If the next player cannot move, the moving player wins.

Reconstruction Details

Combined Score: 0.999
Cultural Score: 0.999
Conceptual Score: 0.999

Geographical Score: 0.979 (~420km)

Based on:
1. Gundru / Gundru 2. Gundru / Gundru


Browse all concepts for Eleven-Fang (Ludii 1) here.

Other Rulesets

Reconstructed rulesets
Eleven-Fang (Ludii 2) Reconstructed with Ludii
Eleven-Fang (Ludii 3) Reconstructed with Ludii
Eleven-Fang (Ludii 4) Reconstructed with Ludii
Eleven-Fang (Ludii 5) Reconstructed with Ludii
Eleven-Fang (Ludii 6) Reconstructed with Ludii
Eleven-Fang (Ludii 7) Reconstructed with Ludii
Eleven-Fang (Ludii 8) Reconstructed with Ludii
Eleven-Fang (Ludii 9) Reconstructed with Ludii
Eleven-Fang (Ludii 10) Reconstructed with Ludii



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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council