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Diris (Dris, Sidere, Si-perde, Sipere, Si-perek)
Ruleset: Diris (Ludii 7)

Game

See the game Diris for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Diris is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if not in the same turn and a player places 3 of their pieces in an adjacent direction line, move again, else if the next player cannot move, move again and set pending.
Players take turns moving.
Setup:
Place stack of [Marker1] at vertex Player 1's hand site 0
Place stack of [Marker2] at vertex Player 2's hand site 0.
Rules:
If in the same turn, from vertex in Player the moving player's hand site 0 to vertex in the size of the stack on vertex current site is equal to 1 sites occupied by any component owned by Next in Board moveRule: true, else if not all sites in the sites in Player the moving player's hand satisfy the condition 0 is equal to the total number of cell in current site, from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an adjacent direction line, move again if in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else if the number of pieces owned by Player the moving player is greater than 3, move one of your pieces, else from vertex in sites occupied by any component owned by Mover to vertex in the set of empty vertexs moveRule: true.

Reconstruction Details

Combined Score: 0.881
Cultural Score: 0.88
Conceptual Score: 0.882

Geographical Score: 0.824 (~3520km)

Based on:
1. Shah / Shah 2. Sam K'i / Sam K'i

Concepts

Browse all concepts for Diris (Ludii 7) here.

Other Rulesets

Reconstructed rulesets
Diris (Ludii 1) Reconstructed with Ludii
Diris (Ludii 2) Reconstructed with Ludii
Diris (Ludii 3) Reconstructed with Ludii
Diris (Ludii 4) Reconstructed with Ludii
Diris (Ludii 5) Reconstructed with Ludii
Diris (Ludii 6) Reconstructed with Ludii
Diris (Ludii 8) Reconstructed with Ludii
Diris (Ludii 9) Reconstructed with Ludii
Diris (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3095

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council