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Diris
(Dris, Sidere, Si-perde, Sipere, Si-perek) Ruleset:
Diris (Ludii 4)
Game
See the game Diris for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game Diris is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step orthogonal.
Players take turns moving.
Rules:
From vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if state variablenull is less than 1 and a player places 3 of their pieces in an adjacent direction line, set the variable null to current moving player and if all sites in the sites in Player 1's hand satisfy the condition 0 is equal to the total number of cell in current site and all sites in the sites in Player 2's hand satisfy the condition 0 is equal to the total number of cell in current site, if state variablenull is less than 1, move again, else set the next mover to Player [state variablenull] remove pieces at sites occupied by any component owned by Next in Board if not a state is pending and in the same turn, remove pieces at sites occupied by any component owned by Next in Board then if the next player cannot move, move again and set pending, else if a state is pending, move one of your pieces, else move one of your pieces.
Aim:
If the score of Player the moving player is equal to 5, the moving player wins.
Reconstruction Details
Combined Score: 0.9 Cultural Score: 0.898 Conceptual Score: 0.902
Geographical Score: 0.909 (~1820km)
Based on:
1. Sujjua
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Sujjua
2. Shah
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Shah
Concepts
Browse all concepts for Diris (Ludii 4) here.
Other Rulesets
Reconstructed rulesets
Diris (Ludii 1)
Reconstructed with Ludii
Diris (Ludii 2)
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Diris (Ludii 3)
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Diris (Ludii 5)
Reconstructed with Ludii
Diris (Ludii 6)
Reconstructed with Ludii
Diris (Ludii 7)
Reconstructed with Ludii
Diris (Ludii 8)
Reconstructed with Ludii
Diris (Ludii 9)
Reconstructed with Ludii
Diris (Ludii 10)
Reconstructed with Ludii
Identifiers
DLP.GameRulesets.3092
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