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Davxar Zirge (Type 2)
Ruleset:
Davxar Zirge (Type 2) (Ludii 6)
Game
See the game Davxar Zirge (Type 2) for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game Davxar Zirge (Type 2) is played by two players on a noshape board with nobasis tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent.
Players take turns moving.
Rules:
If in the same turn, remove pieces at not if a player places 4 [Lgame.functions.ints.IntFunction;@4fdf8f12 pieces in an north direction line then a player places 4 of their pieces in an north direction line else a player places 3 of their pieces in an north direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@4a8b5227 pieces in an ne direction line then a player places 4 of their pieces in an ne direction line else a player places 3 of their pieces in an ne direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@54f5f647 pieces in an east direction line then a player places 4 of their pieces in an east direction line else a player places 3 of their pieces in an east direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@6979efad pieces in an se direction line then a player places 4 of their pieces in an se direction line else a player places 3 of their pieces in an se direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@5a6d5a8f pieces in an south direction line then a player places 4 of their pieces in an south direction line else a player places 3 of their pieces in an south direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@4a67318f pieces in an sw direction line then a player places 4 of their pieces in an sw direction line else a player places 3 of their pieces in an sw direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@315ba14a pieces in an west direction line then a player places 4 of their pieces in an west direction line else a player places 3 of their pieces in an west direction line or if a player places 4 [Lgame.functions.ints.IntFunction;@17f9344b pieces in an nw direction line then a player places 4 of their pieces in an nw direction line else a player places 3 of their pieces in an nw direction line sites occupied by any component owned by Next in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if if a player places 4 [Lgame.functions.ints.IntFunction;@27f0ad19 pieces in an north direction line then a player places 4 of their pieces in an north direction line else a player places 3 of their pieces in an north direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@54e81b21 pieces in an ne direction line then a player places 4 of their pieces in an ne direction line else a player places 3 of their pieces in an ne direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@38d5b107 pieces in an east direction line then a player places 4 of their pieces in an east direction line else a player places 3 of their pieces in an east direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@6650813a pieces in an se direction line then a player places 4 of their pieces in an se direction line else a player places 3 of their pieces in an se direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@44ea608c pieces in an south direction line then a player places 4 of their pieces in an south direction line else a player places 3 of their pieces in an south direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@50cf5a23 pieces in an sw direction line then a player places 4 of their pieces in an sw direction line else a player places 3 of their pieces in an sw direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@450794b4 pieces in an west direction line then a player places 4 of their pieces in an west direction line else a player places 3 of their pieces in an west direction line or if a player places 4 [Lgame.functions.ints.IntFunction;@273c947f pieces in an nw direction line then a player places 4 of their pieces in an nw direction line else a player places 3 of their pieces in an nw direction line, move again if in the same turn, remove pieces at not if a player places 4 [Lgame.functions.ints.IntFunction;@30457e14 pieces in an north direction line then a player places 4 of their pieces in an north direction line else a player places 3 of their pieces in an north direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@1af1347d pieces in an ne direction line then a player places 4 of their pieces in an ne direction line else a player places 3 of their pieces in an ne direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@632aa1a3 pieces in an east direction line then a player places 4 of their pieces in an east direction line else a player places 3 of their pieces in an east direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@20765ed5 pieces in an se direction line then a player places 4 of their pieces in an se direction line else a player places 3 of their pieces in an se direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@3b582111 pieces in an south direction line then a player places 4 of their pieces in an south direction line else a player places 3 of their pieces in an south direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@2899a8db pieces in an sw direction line then a player places 4 of their pieces in an sw direction line else a player places 3 of their pieces in an sw direction line, if a player places 4 [Lgame.functions.ints.IntFunction;@1e8823d2 pieces in an west direction line then a player places 4 of their pieces in an west direction line else a player places 3 of their pieces in an west direction line or if a player places 4 [Lgame.functions.ints.IntFunction;@c1a4620 pieces in an nw direction line then a player places 4 of their pieces in an nw direction line else a player places 3 of their pieces in an nw direction line sites occupied by any component owned by Next in Board, else move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the moving player wins.
Reconstruction Details
Reconstruction computed without existing rulesets
Concepts
Browse all concepts for Davxar Zirge (Type 2) (Ludii 6) here.
Other Rulesets
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Identifiers
DLP.GameRulesets.3412
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