Cumisitha
(Cumisiña ) Ruleset:
Cumisitha (Ludii 23)
Game
See the game Cumisitha for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game Cumisitha is played by two players on a 5x5 rectangle board with square tiling.
Regions:
RegionP1: the intersection of the corner sites of the board and the bottom sites of the board for P1
RegionP2: the intersection of the corner sites of the board and the top sites of the board for P2
All players play with Discs and DiscDoubles.
Rules for Pieces:
Discs hop rightward, leftward or forwards then if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DiscDouble and set the value of Player the moving player to 0 or step rightward, leftward or forwards then set the value of Player the moving player to 1 if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DiscDouble.
DiscDoubles hop all then set the value of Player the moving player to 0 or slide from the location of the piece in the all direction through [between] is in the set of empty vertexs then set the value of Player the moving player to 1.
Players take turns moving.
Setup:
Place a Disc for player one at the union of the bottom sites of the board expanded by 1 steps and the vertexes with coordinates [D3, E3].
Place a Disc for player two at the union of the vertexes with coordinates [A3, B3] and the top sites of the board expanded by 1 steps..
Rules:
If the value of Player Prev is equal to 1, if the from location of the last move is in the pending sites and the from location of the last move is in the set of empty vertexs, select Vertex in the to location of the last move if vertex the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or select Vertex in the pending sites if vertex the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or set the region the from sites of move one of your pieces or move one of your pieces to pending and afterwards move one of your pieces.
Aim:
If there are no pieces owned by Player the moving player, the moving player loses.
Reconstruction Details
Combined Score: 0.801 Cultural Score: 0.885 Conceptual Score: 0.4
Geographical Score: 0.717 (~5660km)
Based on:
1. La Dama
/
La Dama
2. La Dama
/
La Dama
Concepts
Browse all concepts for Cumisitha (Ludii 23) here.
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Identifiers
DLP.GameRulesets.3917
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