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Cumisitha (Cumisiña )
Ruleset: Cumisitha (Ludii 23)

Game

See the game Cumisitha for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Cumisitha is played by two players on a 5x5 rectangle board with square tiling.
Regions:
RegionP1: the intersection of the corner sites of the board and the bottom sites of the board for P1
RegionP2: the intersection of the corner sites of the board and the top sites of the board for P2
All players play with Discs and DiscDoubles.
Rules for Pieces:
Discs hop rightward, leftward or forwards then if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DiscDouble and set the value of Player the moving player to 0 or step rightward, leftward or forwards then set the value of Player the moving player to 1 if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DiscDouble.
DiscDoubles hop all then set the value of Player the moving player to 0 or slide from the location of the piece in the all direction through [between] is in the set of empty vertexs then set the value of Player the moving player to 1.
Players take turns moving.
Setup:
Place a Disc for player one at the union of the bottom sites of the board expanded by 1 steps and the vertexes with coordinates [D3, E3].
Place a Disc for player two at the union of the vertexes with coordinates [A3, B3] and the top sites of the board expanded by 1 steps..
Rules:
If the value of Player Prev is equal to 1, if the from location of the last move is in the pending sites and the from location of the last move is in the set of empty vertexs, select Vertex in the to location of the last move if vertex the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or select Vertex in the pending sites if vertex the location of the piece is occupied then remove pieces at the to location of the last move and move again and set the value of Player Prev to 0 or set the region the from sites of move one of your pieces or move one of your pieces to pending and afterwards move one of your pieces.
Aim:
If there are no pieces owned by Player the moving player, the moving player loses.

Reconstruction Details

Combined Score: 0.801
Cultural Score: 0.885
Conceptual Score: 0.4

Geographical Score: 0.717 (~5660km)

Based on:
1. La Dama / La Dama 2. La Dama / La Dama

Concepts

Browse all concepts for Cumisitha (Ludii 23) here.

Other Rulesets

Reconstructed rulesets
Cumisitha (Ludii 1) Reconstructed with Ludii
Cumisitha (Ludii 2) Reconstructed with Ludii
Cumisitha (Ludii 3) Reconstructed with Ludii
Cumisitha (Ludii 4) Reconstructed with Ludii
Cumisitha (Ludii 5) Reconstructed with Ludii
Cumisitha (Ludii 6) Reconstructed with Ludii
Cumisitha (Ludii 7) Reconstructed with Ludii
Cumisitha (Ludii 8) Reconstructed with Ludii
Cumisitha (Ludii 9) Reconstructed with Ludii
Cumisitha (Ludii 10) Reconstructed with Ludii
Cumisitha (Ludii 11) Reconstructed with Ludii
Cumisitha (Ludii 12) Reconstructed with Ludii
Cumisitha (Ludii 13) Reconstructed with Ludii
Cumisitha (Ludii 14) Reconstructed with Ludii
Cumisitha (Ludii 15) Reconstructed with Ludii
Cumisitha (Ludii 16) Reconstructed with Ludii
Cumisitha (Ludii 17) Reconstructed with Ludii
Cumisitha (Ludii 18) Reconstructed with Ludii
Cumisitha (Ludii 19) Reconstructed with Ludii
Cumisitha (Ludii 20) Reconstructed with Ludii
Cumisitha (Ludii 21) Reconstructed with Ludii
Cumisitha (Ludii 22) Reconstructed with Ludii
Cumisitha (Ludii 24) Reconstructed with Ludii
Cumisitha (Ludii 25) Reconstructed with Ludii
Cumisitha (Ludii 26) Reconstructed with Ludii
Cumisitha (Ludii 27) Reconstructed with Ludii
Cumisitha (Ludii 28) Reconstructed with Ludii
Cumisitha (Ludii 29) Reconstructed with Ludii
Cumisitha (Ludii 30) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3917

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