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Cumisitha
(Cumisiña ) Ruleset:
Cumisitha (Ludii 20)
Game
See the game Cumisitha for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game Cumisitha is played by two players on a noshape board with nobasis tiling.
Regions:
AllSites: the sites of the board for Neutral
LastSide: sites [6,7,8,9,23,24,25,26,27] for P1
LastSide: sites [27,33,34,35,36,37,38,39,40] for P2
All players play with Markers. The following pieces are shared by all players: Dies with 2 faces valued [0, 4], Dies with 2 faces valued [0, 6], Dies with 2 faces valued [0, 14] and Dies with 2 faces valued [0, 15].
Rules for Pieces:
Markers if if not the location of the piece is in LastSide or LastSide then true else Throw of the number of pips owned by Player Shared is equal to 1, Throw of the number of pips owned by Player Shared is equal to 2 or Throw of the number of pips owned by Player Shared is equal to 3, if 14 is equal to Throw of the number of pips owned by Player Shared, if 1 steps forward from site the location of the piece on track null is equal to -2, remove pieces at the location of the piece, else from vertex in the location of the piece current level to vertex 1 steps forward from site the location of the piece on track null moveRule: true captureEffect: if there is an enemy Player at to, for each level at Vertex to (FromTop) from vertex in to current level to vertex Player Player at to's hand site 0 moveRule: true or if Throw of the number of pips owned by Player Shared steps forward from site the location of the piece on track null is equal to -2, remove pieces at the location of the piece, else from vertex in the location of the piece current level to vertex Throw of the number of pips owned by Player Shared steps forward from site the location of the piece on track null moveRule: true captureEffect: if there is an enemy Player at to, for each level at Vertex to (FromTop) from vertex in to current level to vertex Player Player at to's hand site 0 moveRule: true.
Players take turns moving.
Setup:
Place stack of [Marker1] at vertex Player 1's hand site 0
Place stack of [Marker2] at vertex Player 2's hand site 0.
Rules:
Roll the dice and afterwards move one of your pieces or move one of your pieces.
Aim:
If there are no pieces owned by Player the moving player, the moving player wins.
Reconstruction Details
Combined Score: 0.819 Cultural Score: 0.851 Conceptual Score: 0.418
Geographical Score: 0.786 (~4280km)
Based on:
1. Romavoa
/
Romavoa
2. Kolica Atarakua
/
Kolica
Concepts
Browse all concepts for Cumisitha (Ludii 20) here.
Other Rulesets
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Cumisitha (Ludii 1)
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Cumisitha (Ludii 5)
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Cumisitha (Ludii 13)
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Cumisitha (Ludii 14)
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Cumisitha (Ludii 17)
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Cumisitha (Ludii 18)
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Cumisitha (Ludii 19)
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Cumisitha (Ludii 21)
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Cumisitha (Ludii 22)
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Cumisitha (Ludii 23)
Reconstructed with Ludii
Cumisitha (Ludii 24)
Reconstructed with Ludii
Cumisitha (Ludii 25)
Reconstructed with Ludii
Cumisitha (Ludii 26)
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Cumisitha (Ludii 27)
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Cumisitha (Ludii 28)
Reconstructed with Ludii
Cumisitha (Ludii 29)
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Cumisitha (Ludii 30)
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Identifiers
DLP.GameRulesets.3914
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