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Cumisitha (Cumisiña )
Ruleset: Cumisitha (Ludii 20)

Game

See the game Cumisitha for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Cumisitha is played by two players on a noshape board with nobasis tiling.
Regions:
AllSites: the sites of the board for Neutral
LastSide: sites [6,7,8,9,23,24,25,26,27] for P1
LastSide: sites [27,33,34,35,36,37,38,39,40] for P2
All players play with Markers. The following pieces are shared by all players: Dies with 2 faces valued [0, 4], Dies with 2 faces valued [0, 6], Dies with 2 faces valued [0, 14] and Dies with 2 faces valued [0, 15].
Rules for Pieces:
Markers if if not the location of the piece is in LastSide or LastSide then true else Throw of the number of pips owned by Player Shared is equal to 1, Throw of the number of pips owned by Player Shared is equal to 2 or Throw of the number of pips owned by Player Shared is equal to 3, if 14 is equal to Throw of the number of pips owned by Player Shared, if 1 steps forward from site the location of the piece on track null is equal to -2, remove pieces at the location of the piece, else from vertex in the location of the piece current level to vertex 1 steps forward from site the location of the piece on track null moveRule: true captureEffect: if there is an enemy Player at to, for each level at Vertex to (FromTop) from vertex in to current level to vertex Player Player at to's hand site 0 moveRule: true or if Throw of the number of pips owned by Player Shared steps forward from site the location of the piece on track null is equal to -2, remove pieces at the location of the piece, else from vertex in the location of the piece current level to vertex Throw of the number of pips owned by Player Shared steps forward from site the location of the piece on track null moveRule: true captureEffect: if there is an enemy Player at to, for each level at Vertex to (FromTop) from vertex in to current level to vertex Player Player at to's hand site 0 moveRule: true.
Players take turns moving.
Setup:
Place stack of [Marker1] at vertex Player 1's hand site 0
Place stack of [Marker2] at vertex Player 2's hand site 0.
Rules:
Roll the dice and afterwards move one of your pieces or move one of your pieces.
Aim:
If there are no pieces owned by Player the moving player, the moving player wins.

Reconstruction Details

Combined Score: 0.819
Cultural Score: 0.851
Conceptual Score: 0.418

Geographical Score: 0.786 (~4280km)

Based on:
1. Romavoa / Romavoa 2. Kolica Atarakua / Kolica

Concepts

Browse all concepts for Cumisitha (Ludii 20) here.

Other Rulesets

Reconstructed rulesets
Cumisitha (Ludii 1) Reconstructed with Ludii
Cumisitha (Ludii 2) Reconstructed with Ludii
Cumisitha (Ludii 3) Reconstructed with Ludii
Cumisitha (Ludii 4) Reconstructed with Ludii
Cumisitha (Ludii 5) Reconstructed with Ludii
Cumisitha (Ludii 6) Reconstructed with Ludii
Cumisitha (Ludii 7) Reconstructed with Ludii
Cumisitha (Ludii 8) Reconstructed with Ludii
Cumisitha (Ludii 9) Reconstructed with Ludii
Cumisitha (Ludii 10) Reconstructed with Ludii
Cumisitha (Ludii 11) Reconstructed with Ludii
Cumisitha (Ludii 12) Reconstructed with Ludii
Cumisitha (Ludii 13) Reconstructed with Ludii
Cumisitha (Ludii 14) Reconstructed with Ludii
Cumisitha (Ludii 15) Reconstructed with Ludii
Cumisitha (Ludii 16) Reconstructed with Ludii
Cumisitha (Ludii 17) Reconstructed with Ludii
Cumisitha (Ludii 18) Reconstructed with Ludii
Cumisitha (Ludii 19) Reconstructed with Ludii
Cumisitha (Ludii 21) Reconstructed with Ludii
Cumisitha (Ludii 22) Reconstructed with Ludii
Cumisitha (Ludii 23) Reconstructed with Ludii
Cumisitha (Ludii 24) Reconstructed with Ludii
Cumisitha (Ludii 25) Reconstructed with Ludii
Cumisitha (Ludii 26) Reconstructed with Ludii
Cumisitha (Ludii 27) Reconstructed with Ludii
Cumisitha (Ludii 28) Reconstructed with Ludii
Cumisitha (Ludii 29) Reconstructed with Ludii
Cumisitha (Ludii 30) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3914

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