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Conträre Puff (Contrare Puff)
Ruleset: Conträre Puff (Contrare Puff)

Game

See the game Contrare Puff for more details.

Period(s)

Modern

Summary

Standard rules for Conträre Puff.

Description

These were the standard rules played in nineteenth century Germany for Conträre Puff.

Rules

2x12 board, with spaces as points, divided in two. Fifteen pieces per player. Two six-sided die. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. The lowest value of the dice must be played; if it cannot, the player does not move. When a player throws doubles, they play the values on each die, as well as the values on the opposite side of the dice (I.e., double 6 if double 1 is thrown, 5 if 2, 3 if 4). However, the values on the bottom can only be played if all of the top values are played. The first double throw is only played once, but every subsequent double throw is played twice, and the top values must be played twice before using the bottom values. Bottom values do not have to be played, or only some of the bottom values may be played if the player wishes. In addition, an extra throw is granted for the second and subsequent throws of doubles. Players enter their pieces onto opposite sections of the board, and proceed around the board toward the section where the opponent enters the board, and then bearing pieces off the board. A player may not land on a point with two or more of the opponent's pieces. A player's piece may land on a point with a single opponent's piece. The opponent's piece is removed from the board and must enter again. The first player to remove all of their pieces from the board wins.

Concepts

Browse all concepts for Contrare Puff here.

Reference

Alvensleben 1855: 406-408.

Other Rulesets

Origin

Germany

Identifiers

DLP.GameRulesets.1078

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