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Cheng Fang Cheng Long (Five-Fang)
Ruleset: Cheng Fang Cheng Long (Ludii 10)

Game

See the game Cheng Fang Cheng Long for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Cheng Fang Cheng Long is played by two players on a 5x5 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers step orthogonal then for all flanked pieces on Vertexes starting from the to location of the last move with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between and if can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction north with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction east with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction west with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between or can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction south with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, move again, else if the next player cannot move, set pending and move again.
Players take turns moving.
Rules:
If the number of moves is equal to 24, move one of your pieces, else from vertex in Player the moving player's hand site 0 to vertex in the difference between the set of empty vertexs and site the centre point of the board moveRule: true then if the number of moves is equal to 24 or not in the same turn, move again if in the same turn, step orthogonal then for all flanked pieces on Vertexes starting from the to location of the last move with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between and if can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction north with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction east with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction west with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between or can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction south with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, move again, else if the next player cannot move, set pending and move again, else move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.

Reconstruction Details

Combined Score: 0.852
Cultural Score: 0.873
Conceptual Score: 0.832

Geographical Score: 0.767 (~4660km)

Based on:
1. Shantarad / Shantarad 2. Shantarad / Shantarad

Concepts

Browse all concepts for Cheng Fang Cheng Long (Ludii 10) here.

Other Rulesets

Reconstructed rulesets
Cheng Fang Cheng Long (Ludii 1) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 2) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 3) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 4) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 5) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 6) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 7) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 8) Reconstructed with Ludii
Cheng Fang Cheng Long (Ludii 9) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3278

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council