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Chaturanga (Payagunda)
Ruleset: Chaturanga (Payagunda) (Ludii 3)

Game

See the game Chaturanga (Payagunda) for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Chaturanga (Payagunda) is played by two players on a 8x8 rectangle board with square tiling.
Regions:
Promotion: the top sites of the board for P1
Promotion: the bottom sites of the board for P2
All players play with Pawns, Rooks, KingnoCrosses, Elephants, Knights and FerznoCrosses.
Rules for Pieces:
Elephants slide from the location of the piece in the diagonal direction through [between] is in the set of empty cells.
FerznoCrosses hop diagonal.
KingnoCrosses remove pieces at to then step adjacent.
Knights leap a piece to not is a friend.
Pawns step forward or remove pieces at to then step forward-right or forward-left if the to location of the last move is in Promotion or Promotion, move again.
Rooks slide from the location of the piece in the orthogonal direction through [between] is in the set of empty cells.
Players take turns moving.
Setup:
Place a Pawn for player one at each cell of the 1 row.
Place a Pawn for player two at each cell of the 6 row.
Place a FerznoCross for player one on sites: A1 and H1.
Place a Knight for player one on sites: B1 and G1.
Place a Rook for player one on sites: C1 and F1.
Place a KingnoCross for player one on site D1.
Place a Elephant for player one on site E1.
Place a FerznoCross for player two on sites: A8 and H8.
Place a Knight for player two on sites: B8 and G8.
Place a Rook for player two on sites: C8 and F8.
Place a KingnoCross for player two on site E8.
Place a Elephant for player two on site D8..
Rules:
If can move move one of your pieces then if KingnoCross of the next player is threatened, set the value of Player the moving player to add the following values: [1,the value of Player the moving player], else set the value of Player the moving player to 0, move one of your pieces then if KingnoCross of the next player is threatened, set the value of Player the moving player to add the following values: [1,the value of Player the moving player], else set the value of Player the moving player to 0, else remove pieces at the difference between sites occupied by any component owned by Next and sites occupied by any component owned by Next.
Aim:
If KingnoCross of the next player is threatened and not can move move one of your pieces, the moving player wins If the next player cannot move, the moving player wins.

Reconstruction Details

Combined Score: 0.932
Cultural Score: 0.91
Conceptual Score: 0.954

Geographical Score: 0.95 (~1000km)

Based on:
1. Krida Buddhibalasrita / Krida Buddhibalasrita 2. Rumi Shatranj / Rumi Shatranj

Concepts

Browse all concepts for Chaturanga (Payagunda) (Ludii 3) here.

Other Rulesets

Reconstructed rulesets
Chaturanga (Payagunda) (Ludii 1) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 2) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 4) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 5) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 6) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 7) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 8) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 9) Reconstructed with Ludii
Chaturanga (Payagunda) (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.2976

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council