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Chandaraki (Chandraki, Chadraki)
Ruleset: Chandaraki

Game

See the game Chandaraki for more details.

Period(s)

Modern

Summary

Rules for Chandaraki.

Description

Rules for Chandaraki as played in eighteenth century Tibet.

Rules

Played on an 8x8 board with pieces with specialized moves: Pawns (8): can move one space orthogonally forward, or two steps orthogonally forward only if it is the first move of any of that player's pawns, capture one space diagonally forward; Rooks (2): can move any number of spaces orthogonally; Bishops (2): can move any number of spaces diagonally; Knight (2): moves in any direction, one space orthogonally with one space forward diagonally; Queens (1): can move any number of spaces orthogonally or diagonally; Kings (1): can move one space orthogonally or diagonally. An opponent's piece is captured by moving a player's own piece onto a space occupied by the opponent's piece. When a King can be captured on the next turn by an opponent's piece, it is in check. The King must not be in check at the end of the player's turn. If this is not possible, it is checkmate and the opponent wins. When a player is reduced to a King without any other pieces, the game is a draw.

Concepts

Browse all concepts for Chandaraki here.

Reference

van der Linde 1874: 134-135.

Other Rulesets

Origin

Tibet

Identifiers

DLP.GameRulesets.1411

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