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Barail
Ruleset:
Barail (Ludii 5)
Game
See the game Barail for more details.
Period(s)
Medieval
Summary
Reconstructed with Ludii
Rules
The game Barail is played by two players on a 2x13 rectangle board with square tiling.
All players play with Discs. The following pieces are shared by all players: Dies with 6 faces valued [1, 2, 3, 4, 5, 6], Dies with 6 faces valued [1, 2, 3, 4, 5, 6] and Dies with 6 faces valued [1, 2, 3, 4, 5, 6].
Rules for Pieces:
Discs according to the value of the dice, if the number of pips on the dice steps forward from site the location of the piece on track null is equal to -1, remove pieces at the location of the piece, else from vertex in the location of the piece to vertex the number of pips on the dice steps forward from site the location of the piece on track null moveRule: not there is an enemy Player at to or 1 is equal to the size of the stack on vertex to captureRule: there is an enemy Player at to captureEffect: from vertex in to to vertex Player the next player's hand site 0 moveRule: true.
Players take turns moving.
Setup:
Place stack of [Disc1] at vertex 15
Place stack of [Disc1] at vertex 14
Place stack of [Disc2] at vertex 13.
Rules:
If a state is pending or not in the same turn, roll the dice and afterwards move one of your pieces or move one of your pieces if not all dice have been used, move again and if all dice have been used and all dice show equal values, set pending and move again.
Aim:
If there are no pieces owned by Player the moving player, the moving player wins.
Reconstruction Details
Combined Score: 0.865 Cultural Score: 0.893 Conceptual Score: 0.838
Geographical Score: 0.921 (~1580km)
Based on:
1. Lange Puff
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Lange Puff
2. Pareia de Entrada
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Pareia de Entrada
Concepts
Browse all concepts for Barail (Ludii 5) here.
Other Rulesets
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Barail (Ludii 1)
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Barail (Ludii 2)
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Barail (Ludii 3)
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Barail (Ludii 4)
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Barail (Ludii 6)
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Barail (Ludii 7)
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Barail (Ludii 8)
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Barail (Ludii 9)
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Barail (Ludii 10)
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Identifiers
DLP.GameRulesets.2912
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