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Barail
Ruleset:
Barail (Ludii 1)
Game
See the game Barail for more details.
Period(s)
Medieval
Summary
Reconstructed with Ludii
Rules
The game Barail is played by two players on a 2x13 rectangle board with square tiling.
All players play with Discs. The following pieces are shared by all players: Dies with 6 faces valued [1, 2, 3, 4, 5, 6], Dies with 6 faces valued [1, 2, 3, 4, 5, 6] and Dies with 6 faces valued [1, 2, 3, 4, 5, 6].
Rules for Pieces:
Discs according to the value of the dice, if the number of pips on the dice steps forward from site the location of the piece on track null is equal to -1, remove pieces at the location of the piece, else from vertex in the location of the piece to vertex the number of pips on the dice steps forward from site the location of the piece on track null moveRule: not there is an enemy Player at to or 1 is equal to the size of the stack on vertex to captureRule: there is an enemy Player at to captureEffect: from vertex in to to vertex Player Player at to's hand site 0 moveRule: true.
Players take turns moving.
Setup:
Place stack of [Disc1] at vertex 15
Place stack of [Disc1] at vertex 14
Place stack of [Disc2] at vertex 13.
Rules:
If a state is pending or not in the same turn, roll the dice and afterwards if 1 is equal to state variablePlayOpposite, move one of your pieces or move one of your pieces or pass then forget all previously rememberd values and set the variable PlayOpposite to 0 and set pending and move again, else if 0 is equal to the number of moves during this turn, all dice show equal values and 1 is equal to the value of Player the moving player, remember the value 7 minus the face of the die at site 28 and remember the value 7 minus the face of the die at site 28 and afterwards move one of your pieces or move one of your pieces.
Aim:
If there are no pieces owned by Player the moving player, the moving player wins.
Reconstruction Details
Combined Score: 0.886 Cultural Score: 0.864 Conceptual Score: 0.908
Geographical Score: 0.934 (~1320km)
Based on:
1. Contrare Puff
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Contrare Puff
2. Contrare Puff
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Contrare Puff
Can also be based on: 1)
1. Contrare Puff
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Contrare Puff
2. Lange Puff
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Lange Puff
Concepts
Browse all concepts for Barail (Ludii 1) here.
Other Rulesets
Reconstructed rulesets
Barail (Ludii 2)
Reconstructed with Ludii
Barail (Ludii 3)
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Barail (Ludii 4)
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Barail (Ludii 5)
Reconstructed with Ludii
Barail (Ludii 6)
Reconstructed with Ludii
Barail (Ludii 7)
Reconstructed with Ludii
Barail (Ludii 8)
Reconstructed with Ludii
Barail (Ludii 9)
Reconstructed with Ludii
Barail (Ludii 10)
Reconstructed with Ludii
Identifiers
DLP.GameRulesets.2908
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