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Apit (Apit-Sodok)
Ruleset: Apit (Ludii 6)


See the game Apit for more details.


Reconstructed with Ludii


The game Apit is played by two players on a 8x8 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers slide from the location of the piece in the orthogonal direction through [between] is in the set of empty cells then apply remove pieces at to to all sites flanking Cells the to location of the last move in direction Orthogonal and for all flanked pieces on Cells starting from the to location of the last move with Orthogonal direction with a limit of 1000 pieces if the target is there is an enemy Player at between if the friend is is a friendremove pieces at between.
Players take turns moving.
Place a Marker for player one at current site is less than the centre point of the board the sites of the board.
Place a Marker for player two at current site is greater than the centre point of the board the sites of the board..
If in the same turn, hop adjacent then if can move hop adjacent, move again or pass, else move one of your pieces.

Reconstruction Details

Combined Score: 0.938
Cultural Score: 0.917
Conceptual Score: 0.843

Geographical Score: 0.959 (~820km)

Based on:
1. Maak Yek / Maak Yek 2. Meurimueng-rimueng Peuet Ploh / Merimueng-rimueng Peuet Ploh


Browse all concepts for Apit (Ludii 6) here.

Other Rulesets

Reconstructed rulesets
Apit (Ludii 1) Reconstructed with Ludii
Apit (Ludii 2) Reconstructed with Ludii
Apit (Ludii 3) Reconstructed with Ludii
Apit (Ludii 4) Reconstructed with Ludii
Apit (Ludii 5) Reconstructed with Ludii
Apit (Ludii 7) Reconstructed with Ludii
Apit (Ludii 8) Reconstructed with Ludii
Apit (Ludii 9) Reconstructed with Ludii
Apit (Ludii 10) Reconstructed with Ludii



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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council