background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Apit (Apit-Sodok)
Ruleset: Apit (Ludii 5)

Game

See the game Apit for more details.

Summary

Reconstructed with Ludii

Rules

The game Apit is played by two players on a 8x8 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers slide from the location of the piece in the orthogonal direction through [between] is in the set of empty cells then apply remove pieces at to to all sites flanking Cells the to location of the last move in direction Orthogonal and for all flanked pieces on Cells starting from the to location of the last move with Orthogonal direction with a limit of 1000 pieces if the target is there is an enemy Player at between if the friend is is a friendremove pieces at between.
Players take turns moving.
Setup:
Place a Marker for player one at the union of the bottom sites of the board expanded by 1 steps and the cells with coordinates [A3].
Place a Marker for player two at the union of the top sites of the board expanded by 1 steps and the cells with coordinates [E3]..
Rules:
Move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.

Reconstruction Details

Combined Score: 0.939
Cultural Score: 0.967
Conceptual Score: 0.843

Geographical Score: 0.91 (~1800km)

Based on:
1. Maak Yek / Maak Yek 2. Sumi Naga Game (War) / Sumi Naga Game (War)

Concepts

Browse all concepts for Apit (Ludii 5) here.

Other Rulesets

Reconstructed rulesets
Apit (Ludii 1) Reconstructed with Ludii
Apit (Ludii 2) Reconstructed with Ludii
Apit (Ludii 3) Reconstructed with Ludii
Apit (Ludii 4) Reconstructed with Ludii
Apit (Ludii 6) Reconstructed with Ludii
Apit (Ludii 7) Reconstructed with Ludii
Apit (Ludii 8) Reconstructed with Ludii
Apit (Ludii 9) Reconstructed with Ludii
Apit (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.4050

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council