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Alea Evangelii (Alea)
Ruleset: Cyningstan

Game

See the game Alea Evangelii for more details.

Summary

Suggested ruleset from Cyningstan.

Description

These rules were suggested on the website cyningstan.com, based on what is known from the game and rules taken from the game Tablut.

Rules

The game begins with the pieces set out as in the diagram. 2. The king's side takes the first move, play then alternating between players. 3. In his turn a player moves one of his pieces along a straight line, horizontally or vertically. 4. No piece may land on another, nor is there any jumping. 5. Only the king can land on the central space, though other pieces can pass through it. 6. Only the king may move to the spaces occupied by the fixed men: see rule 11. 7. The king is captured by surrounding him on all four sides by counts. If he is next to the central square or the edge of the board, he may be captured by surrounding him on the other three sides. 8. Dukes and counts are captured by surrounding them with enemies on two opposite sides, horizontally or vertically. Two or three men may be captured simultaneously if each falls between the moving piece and another enemy. 9. The fixed men in the corners may be used to capture pieces by either player. 10. A piece may come to rest voluntarily between two others, without being captured. 11. If the king moves to one of the squares occupied by the fixed men, he has escaped the board and wins the game. 12. If the king is captured by his opponents, then he has lost the game.

Concepts

Browse all concepts for Cyningstan here.

Reference

cyningstan

Other Rulesets

Identifiers

DLP.GameRulesets.380

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