background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Adzua (Ado)
Ruleset: Adzua (Ludii 7)

Game

See the game Adzua for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Adzua is played by two players on a 5x6 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers step orthogonal then if a player places 3 of their pieces in an adjacent direction line, move again.
Players take turns moving.
Rules:
If in the same turn, remove pieces at sites occupied by any component owned by Next in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, remove pieces at sites occupied by any component owned by Next in Board, else move one of your pieces.
Aim:
If the number of pieces owned by Player the next player is less than or equal to 2, the next player loses.

Reconstruction Details

Combined Score: 0.956
Cultural Score: 0.965
Conceptual Score: 0.947

Geographical Score: 0.962 (~760km)

Based on:
1. Tauru / Tauru 2. Dra / Monod

Can also be based on:
1) 1. Tauru / Tauru 2. Tauru / Tauru
2) 1. Tauru / Tauru 2. Dala / Bagara
3) 1. Tauru / Tauru 2. Tsoro Yemutwelve / Tsoro Yemutwelve

Concepts

Browse all concepts for Adzua (Ludii 7) here.

Other Rulesets

Reconstructed rulesets
Adzua (Ludii 1) Reconstructed with Ludii
Adzua (Ludii 2) Reconstructed with Ludii
Adzua (Ludii 3) Reconstructed with Ludii
Adzua (Ludii 4) Reconstructed with Ludii
Adzua (Ludii 5) Reconstructed with Ludii
Adzua (Ludii 6) Reconstructed with Ludii
Adzua (Ludii 8) Reconstructed with Ludii
Adzua (Ludii 9) Reconstructed with Ludii
Adzua (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.2990

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council