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A-i-ú (A-i-u)
Ruleset: A-i-u (Ludii 3)

Game

See the game A-i-u for more details.

Summary

Reconstructed with Ludii

Rules

The game A-i-u is played by two players on a 2 x 6 Mancala board with 2 none stores.
Regions:
RegionP1: the bottom sites of the board for P1
RegionP2: the top sites of the board for P2
All players play with null The following pieces are shared by all players: Seeds.
Players take turns moving.
Setup:
Set the count of the vertexes in track of board to 4.
Rules:
Select Vertex in RegionP1 or RegionP2 if 0 is less than the total number of vertex in the location of the piece then Sow with the following rules, startLoc: the to location of the last move, countFn: the total number of vertex in the to location of the last move, numPerHoleFn: 1, origin: false, captureRule: to is in RegionP1 or RegionP2 and the total number of vertex in to is equal to 2 or the total number of vertex in to is equal to 3, backtracking: true, captureEffect: from vertex in to to vertex Player the moving player's hand site 0 moveRule: true, type: Vertex, includeSelf: false.
Aim:
If all sites in track of board satisfy the condition the total number of vertex in current site is less than or equal to 1, the game ends and the player with the highest score wins.

Reconstruction Details

Combined Score: 0.893
Cultural Score: 0.892
Conceptual Score: 0.928

Geographical Score: 0.893 (~2140km)

Based on:
1. Awari / Langa-Holo 2. Awari / Langa-Holo 3. Awari / Langa-Holo

Concepts

Browse all concepts for A-i-u (Ludii 3) here.

Other Rulesets

Reconstructed rulesets
A-i-u (Ludii 1) Reconstructed with Ludii
A-i-u (Ludii 2) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.4121

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council