58 Holes
(Hounds and Jackals ) Ruleset:
Crossover 3
Game
See the game 58 Holes for more details.
Period(s)
Ancient
Region(s)
Southern Asia
Summary
Crossover board with more connections between the central lines and the outer arc.
Description
More connections between the central lines and the outer arc.
Rules
Hole 6 is connected to hole 6 in the other central row. Hole 8 is connected to hole 10 in the other row. Hole 10 is connected to hole 15 on both sides, hole 6 is connected to hole 20 on both sides; hole 5 is connected to hole 25 on both sides.
Concepts
Browse all concepts for Crossover 3 here .
Reference
Finkel 2020: 48-50.
Other Rulesets
Suggested rulesets
Carnarvon and Carter
Proposed by Lord Carnarvon and Howard Carter.
Carter Unmarked
Carter rules on Unmarked Board,
Carter Marked Holes
Carter rules on Marked board.
Carter Crossover 1
Carter rules on the Crossover 1 board.
Carter Crossover 2
Carter rules on the Crossover 2 board.
Carter Crossover 3
Carter rules on the Crossover 3 board.
Carter Crossover 4
Carter rules on Crossover 4 board.
Tab Unmarked
Rules for Tab on an Unmarked board.
Tab Marked (Throw)
Tab rules on the Marked board.
Tab Marked (Safe)
Tab rules on the marked board. Marks are safe spaces.
Tab Parallel Connections
Tab rules on the Parallel Connections board.
Tab Crosssover 1
Tab rules on the Crossover 1 board.
Tab Crossover 2
Tab rules on the Crossover 2 board.
Tab Crossover 3
Tab rules on the Crossover 3 board.
Tab Crossover 4
Tab rules on the Crossover 4 board.
Carter Marked Holes D6
Crter marked rules with a D6
Carnarvon and Carter D6
Carnarvon and Carter rules with a D6.
Carter Unmarked D6
Carter unmarked rules with D6.
Carter Crossover 1 D6
Using D6.
Carter Crossover 2 D6
Carter Crossover 2 with D6.
Carter Crossover 3 D6
CArter Crossover 3 with D6.
Carter Crossover 4 D6
Carter Crossover 4 with D6.
Carter Crossover 5
Carter and Carnarvon Rules on the Crossover 5 board.
Tab Crossover 5
Tab Rules on the Crossover 5 board.
Carter Crossover 5 D6
Carter rules on the Crossover 5 board with a D6.
Carter and Carnarvon D4
Carter's rules with a D4.
Carter Unmarked D4
Carter Unmarked rules with D4.
Carter Crossover 1 D4
Carter rules on Crossover 1 board with D4.
Carter Crossover 2 D4
Carter rules on Crossover 2 board with D4.
Carter Crossover 3 D4
Carter rules on Crossover 2 board with D4.
Carter Crossover 4 D4
Carter rules on Crossover 4 board with D4.
Carter Crossover 5 D4
Carter rules on Crossover 5 board with D4.
Carter Marked Holes D4
Carter rules on the Marked Holes board with D4.
Tab Unmarked D4
Tab rules on Unmarked board with D4.
Tab Marked (Throw) D4
Tab rules on Marked board with D4.
Tab Marked (Safe) D4
Tab rules on Marked board with D4.
Tab Parallel Connections D4
Tab rules on Egyptian boards with D4.
Tab Crossover 1 D4
Tab rules on Crossover 1 Board with D4.
Tab Crossover 2 D4
Tab rules on Crossover 2 board with D4.
Tab Crossover 3 D4
Tab rules on Crossover 3 board with D4.
Tab Crossover 4 D4
Tab rules on Crossover 4 board with D4.
Tab Crossover 5 D4
Tab rules on Crossover 5 board with D4.
Tab Unmarked D6
Tab rules on Unmarked board with D6.
Tab Marked (Throw) D6
Tab rules on MArked board with D6.
Tab Marked (Safe) D6
Tab rules on Marked board with D6.
Tab Parallel Connections D6
Tab on Parallel Connections boards with D6.
Tab Crossover 1 D6
Tab rules on Crossover 1 board with D6.
Tab Crossover 2 D6
Tab rules on Crossover 2 board with D6.
Tab Crossover 3 D6
Tab rules on Crossover 3 board with D6.
Tab Crossover 4 D6
Tab rules on Crossover 4 board with D6.
Tab Crossover 5 D6
Tab rules on Crossover 5 board with D6.
Parallel Connections
Boards have lines which connect holes in the same track. do not connect tracks on the board
Unmarked
Boards have no markings.
Marked Holes
Certain holes are marked.
Crossover 1
Simple version with lines crossing between tracks.
Crossover 2
Crossover lines include the outer arc.
Crossover 4
Most complex crossover board.
Labyrinth
58 holes with a "labyrinth" of extra holes around the goal.
Origin
Southwest Asia
Evidence Map
1 pieces of evidence in total. Browse all evidence for Crossover 3 here .
Click on any marker or highlighted region to view the evidence relating to it.
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Evidence category:
All
Artifact
Art
Text
Ethnography
Evidence coloured based on:
Age
None
Map style:
Streets
OpenStreetMaps
ArcGIS
Topographique
Voyager
Sources
Ellis, R. and B. Buchanan. 1966. 'An Old Babylonian Game Board with Sculptured Decoration.' Journal of Near Eastern Studies 25(3): 192–201. Ghirshman, R. 1939. Fouilles de Sialk II. Paris: P. Geuthner. May, R. (ed.) 1991. Jouer dans l’antiquité. Marseille: Musées de Marseille.
Identifiers
DLP.GameRulesets.1526