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58 Holes (Hounds and Jackals)
Ruleset: Parallel Connections

Game

See the game 58 Holes for more details.

Period(s)

Ancient

Region(s)

Northern Africa

Summary

Boards have lines which connect holes in the same track. do not connect tracks on the board

Description

These boards have certain holes which are connected by lines, but which do not cross over to the other "track."

Rules

Lines connect holes six and twenty, and eight and ten no both tracks of the board.

Concepts

Browse all concepts for Parallel Connections here.

Reference

Finkel 2020.

Other Rulesets

Suggested rulesets
Carnarvon and Carter Proposed by Lord Carnarvon and Howard Carter.
Carter Unmarked Carter rules on Unmarked Board,
Carter Marked Holes Carter rules on Marked board.
Carter Crossover 1 Carter rules on the Crossover 1 board.
Carter Crossover 2 Carter rules on the Crossover 2 board.
Carter Crossover 3 Carter rules on the Crossover 3 board.
Carter Crossover 4 Carter rules on Crossover 4 board.
Tab Unmarked Rules for Tab on an Unmarked board.
Tab Marked (Throw) Tab rules on the Marked board.
Tab Marked (Safe) Tab rules on the marked board. Marks are safe spaces.
Tab Parallel Connections Tab rules on the Parallel Connections board.
Tab Crosssover 1 Tab rules on the Crossover 1 board.
Tab Crossover 2 Tab rules on the Crossover 2 board.
Tab Crossover 3 Tab rules on the Crossover 3 board.
Tab Crossover 4 Tab rules on the Crossover 4 board.
Carter Marked Holes D6 Crter marked rules with a D6
Carnarvon and Carter D6 Carnarvon and Carter rules with a D6.
Carter Unmarked D6 Carter unmarked rules with D6.
Carter Crossover 1 D6 Using D6.
Carter Crossover 2 D6 Carter Crossover 2 with D6.
Carter Crossover 3 D6 CArter Crossover 3 with D6.
Carter Crossover 4 D6 Carter Crossover 4 with D6.
Carter Crossover 5 Carter and Carnarvon Rules on the Crossover 5 board.
Tab Crossover 5 Tab Rules on the Crossover 5 board.
Carter Crossover 5 D6 Carter rules on the Crossover 5 board with a D6.
Carter and Carnarvon D4 Carter's rules with a D4.
Carter Unmarked D4 Carter Unmarked rules with D4.
Carter Crossover 1 D4 Carter rules on Crossover 1 board with D4.
Carter Crossover 2 D4 Carter rules on Crossover 2 board with D4.
Carter Crossover 3 D4 Carter rules on Crossover 2 board with D4.
Carter Crossover 4 D4 Carter rules on Crossover 4 board with D4.
Carter Crossover 5 D4 Carter rules on Crossover 5 board with D4.
Carter Marked Holes D4 Carter rules on the Marked Holes board with D4.
Tab Unmarked D4 Tab rules on Unmarked board with D4.
Tab Marked (Throw) D4 Tab rules on Marked board with D4.
Tab Marked (Safe) D4 Tab rules on Marked board with D4.
Tab Parallel Connections D4 Tab rules on Egyptian boards with D4.
Tab Crossover 1 D4 Tab rules on Crossover 1 Board with D4.
Tab Crossover 2 D4 Tab rules on Crossover 2 board with D4.
Tab Crossover 3 D4 Tab rules on Crossover 3 board with D4.
Tab Crossover 4 D4 Tab rules on Crossover 4 board with D4.
Tab Crossover 5 D4 Tab rules on Crossover 5 board with D4.
Tab Unmarked D6 Tab rules on Unmarked board with D6.
Tab Marked (Throw) D6 Tab rules on MArked board with D6.
Tab Marked (Safe) D6 Tab rules on Marked board with D6.
Tab Parallel Connections D6 Tab on Parallel Connections boards with D6.
Tab Crossover 1 D6 Tab rules on Crossover 1 board with D6.
Tab Crossover 2 D6 Tab rules on Crossover 2 board with D6.
Tab Crossover 3 D6 Tab rules on Crossover 3 board with D6.
Tab Crossover 4 D6 Tab rules on Crossover 4 board with D6.
Tab Crossover 5 D6 Tab rules on Crossover 5 board with D6.
Unmarked Boards have no markings.
Marked Holes Certain holes are marked.
Crossover 1 Simple version with lines crossing between tracks.
Crossover 2 Crossover lines include the outer arc.
Crossover 3 Crossover board with more connections between the central lines and the outer arc.
Crossover 4 Most complex crossover board.
Labyrinth 58 holes with a "labyrinth" of extra holes around the goal.

Origin

Southwest Asia or Egypt

Evidence Map

5 pieces of evidence in total. Browse all evidence for Parallel Connections here.

Click on any marker or highlighted region to view the evidence relating to it.
To view all regions, please select it from the category options below.

Evidence category:

Evidence coloured based on:

Map style:



Sources

Carnarvon, Earl of and H. Carter. 1912. Five Years’ Exploration at Thebes. London: Oxford University Press.

Decker, W. and M. Herb. 1994. Bildatlas zum Sport im Alten Ägypten Corpus der Bildlichen Quellen zu Liebesübungen, Spiel, Jagd, Tanz, und Verwandten Themen. Leiden: Brill.

Drioton, E. 1940. 'Un ancien jeu copte.' Bulletin de la société d'archéologia copte 6

Ellis, R. and B. Buchanan. 1966. 'An Old Babylonian Game Board with Sculptured Decoration.' Journal of Near Eastern Studies 25(3): 192–201.

Gadd, C. 1934. 'An Egyptian Game in Assyria.' Iraq 1: 45–50.

Hayes, W. 1935. The Scepter of Egypt I. New York: The Metropolitan Museum of Art.

Petrie, W. and G. Brunton. 1924 Sedment I. London: British School of Archaeology in Egypt.

Petrie, W.M.F. 1890. Kahun, Gurob, and Hawara. London: Paul, Trench, Trübner & Co.

Petrie, W.M.F. 1927. Objects of Daily Use. London: British School of Archaeology in Egypt.

Vandier, J. 1964. Manuel d'archéologie égyptienne, 4: bas-reliefs et peintures, scènes de la vie quotidienne. Paris: Editions A. et J. Picard et Compagnie.

Winlock, H. 1928. 'The Egyptian Expedition 1925–1927: The Museum's Excavations at Thebes.' The Metropolitan Museum of Art Bulletin 23(2): 3–58.

Winlock, H. 1942. Excavations at Deir El-Bahri: 1911–1931. New York: Macmillan.

Identifiers

DLP.GameRulesets.1521

Images


58 Holes board and pieces from Asasif, Egypt.
Metropolitan Museum of Art 26.7.1287a–k, 2012.508. Purchase, Edward S. Harkness Gift, 1926 (26.7.1287a-k); Gift of Lord Carnarvon, 2012 (2012.508).

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