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Entry in Table Games for author value Mark Steere
Id 890 Name Crossway NativeName Description The most elegant drawless square connection game. Stones possess orthodiagonal connectivity, and crosscuts are disallowed. MainRuleset 1049 LudiiRuleset 1049 Reference Mark Steere Games Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Date 2007-00-00 ProprietaryGame 0 Credit Alek Erickson SeeAlso BGGId 30517 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 948 Name Oust NativeName Description A simple, drawless, and finite annihilation game where groups only grow by capturing. MainRuleset 1107 LudiiRuleset 1107 Reference Mark Steere Games Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Date 2007-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId 30936 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1113 Name Cage NativeName Description Cages is a drawless checkers variant that always ends in one player eliminating the other. Mark Steere designed Cage in 2010. MainRuleset 1270 LudiiRuleset 1270 Reference www.marksteeregames.com/ Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games (used with permission) Date 2010-00-00 ProprietaryGame 0 Credit Designed by Mark Steere and implemented by Michael Amundsen. SeeAlso BGGId 72202 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1129 Name Zola NativeName Description Zola is an drawless annihilation game by Mark Steere. MainRuleset 1286 LudiiRuleset 1286 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games (used with permission) Date 2021-00-00 ProprietaryGame 0 Credit Designed by Mark Steere and implemented by Michael Amundsen. SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1344 Name Flume NativeName Description Flume is a simple territory game made by Mark Steere. Its placement protocol bears some similarity to Dots and Boxes. MainRuleset 1504 LudiiRuleset 1504 Reference www.marksteeregames.com Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games (used with permission) Date 2010-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId 67080 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1345 Name Bamboo NativeName Description Bamboo is a game by Mark Steere based on a novel but simple placement restriction. MainRuleset 1505 LudiiRuleset 1505 Reference http://www.marksteeregames.com/ Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games (used with permission) Date 2021-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1346 Name Gopher NativeName Description Gopher is a simple game made by Mark Steere to be easy to program. MainRuleset 1506 LudiiRuleset 1506 Reference http://www.marksteeregames.com/ Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games (used with permission) Date 2021-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1347 Name Pathway NativeName Description Pathway is a simple game made by Mark Steere. It was designed to be easy to program. MainRuleset 1507 LudiiRuleset 1507 Reference http://www.marksteeregames.com/ Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games (used with permission) Date 2021-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1378 Name Dodo NativeName Description Dodo is a dead simple game where the goal is to run out of moves. MainRuleset 1550 LudiiRuleset 1550 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games Date 2021-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1385 Name Gyre NativeName Description Gyre is a connection game for a hexhex board designed by Mark Steere. MainRuleset 1556 LudiiRuleset 1556 Reference Mark Steere Games Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games Date 2015-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1478 Name Monkey Queen NativeName Description Monkey Queen is a two player game, played on a 12x12 checkboard. MainRuleset 1765 LudiiRuleset 1765 Reference www.marksteeregames.com Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher www.marksteeregames.com Date 2011-00-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 95757 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1479 Name Jostle NativeName Description Jostle is a two player game. The 10x10 board is initially set up with 16 red and 16 blue checkers. Red and
Blue, take turns moving checkers of their own color, one move per turn, starting with Red. MainRuleset 1766 LudiiRuleset 1766 Reference www.marksteeregames.com Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher www.marksteeregames.com Date 2010-00-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 68808 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1480 Name Atoll NativeName Description Atoll is a two player game played on a hexagonal pattern grid. The game starts with eight “islands” of stones surrounding
an empty grid. Each player takes possession of an entire set of stones of one color, black or white. Each player owns the islands of his stones’ color. MainRuleset 1767 LudiiRuleset 1767 Reference www.marksteeregames.com Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher www.marksteeregames.com Date 2008-01-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 34221 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1481 Name Fractal NativeName Description Fractal is a two player game. The unique board, starts out empty. The two players, Red and Blue, take turns coloring cells with their own color, one cell per turn, starting with Red. MainRuleset 1768 LudiiRuleset 1768 Reference www.marksteeregames.com Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher www.marksteeregames.com Date 2010-06-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 74129 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1537 Name Icebreaker NativeName Description Icebreaker is a drawless game for two players competing to break the most ice with their ships. Mark Steere designed Icebreaker in November, 2021. MainRuleset 1926 LudiiRuleset 1926 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games Date 2021-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1579 Name Redstone NativeName Description Redstone is a variation of Go in which red stones are used to capture. Red stones are permanent. They cannot themselves be captured. Draws cannot occur in Redstone. Mark Steere designed Redstone in February, 2012. MainRuleset 1976 LudiiRuleset 1976 Reference BGG Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games Date 2012-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId 120533 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
Id 1596 Name King And Courtesan NativeName Description King and Courtesan is a drawless two player army game where each player seeks to get their king into the enemy home square, or kill the enemy king. King and Courtesan was invented by Mark Steere in May 2022. MainRuleset 1993 LudiiRuleset 1993 Reference Mark Steere Games Origin DLPGame 0 PublicGame 1 knownAliases Author Mark Steere Publisher Mark Steere Games Date 2022-00-00 ProprietaryGame 0 Credit Michael Amundsen SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0
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