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Entry in Table Games for author value Mark Steere

Id 890
Name Crossway
NativeName
Description The most elegant drawless square connection game. Stones possess orthodiagonal connectivity, and crosscuts are disallowed.
MainRuleset 1049
LudiiRuleset 1049
Reference Mark Steere Games
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher
Date 2007-00-00
ProprietaryGame 0
Credit Alek Erickson
SeeAlso
BGGId 30517
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 948
Name Oust
NativeName
Description A simple, drawless, and finite annihilation game where groups only grow by capturing.
MainRuleset 1107
LudiiRuleset 1107
Reference Mark Steere Games
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher
Date 2007-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId 30936
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1113
Name Cage
NativeName
Description Cages is a drawless checkers variant that always ends in one player eliminating the other. Mark Steere designed Cage in 2010.
MainRuleset 1270
LudiiRuleset 1270
Reference www.marksteeregames.com/
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games (used with permission)
Date 2010-00-00
ProprietaryGame 0
Credit Designed by Mark Steere and implemented by Michael Amundsen.
SeeAlso
BGGId 72202
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1129
Name Zola
NativeName
Description Zola is an drawless annihilation game by Mark Steere.
MainRuleset 1286
LudiiRuleset 1286
Reference
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games (used with permission)
Date 2021-00-00
ProprietaryGame 0
Credit Designed by Mark Steere and implemented by Michael Amundsen.
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1344
Name Flume
NativeName
Description Flume is a simple territory game made by Mark Steere. Its placement protocol bears some similarity to Dots and Boxes.
MainRuleset 1504
LudiiRuleset 1504
Reference www.marksteeregames.com
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games (used with permission)
Date 2010-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId 67080
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1345
Name Bamboo
NativeName
Description Bamboo is a game by Mark Steere based on a novel but simple placement restriction.
MainRuleset 1505
LudiiRuleset 1505
Reference http://www.marksteeregames.com/
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games (used with permission)
Date 2021-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1346
Name Gopher
NativeName
Description Gopher is a simple game made by Mark Steere to be easy to program.
MainRuleset 1506
LudiiRuleset 1506
Reference http://www.marksteeregames.com/
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games (used with permission)
Date 2021-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1347
Name Pathway
NativeName
Description Pathway is a simple game made by Mark Steere. It was designed to be easy to program.
MainRuleset 1507
LudiiRuleset 1507
Reference http://www.marksteeregames.com/
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games (used with permission)
Date 2021-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1378
Name Dodo
NativeName
Description Dodo is a dead simple game where the goal is to run out of moves.
MainRuleset 1550
LudiiRuleset 1550
Reference
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games
Date 2021-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1385
Name Gyre
NativeName
Description Gyre is a connection game for a hexhex board designed by Mark Steere.
MainRuleset 1556
LudiiRuleset 1556
Reference Mark Steere Games
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games
Date 2015-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1478
Name Monkey Queen
NativeName
Description Monkey Queen is a two player game, played on a 12x12 checkboard.
MainRuleset 1765
LudiiRuleset 1765
Reference www.marksteeregames.com
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher www.marksteeregames.com
Date 2011-00-00
ProprietaryGame 0
Credit Eric Piette
SeeAlso
BGGId 95757
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1479
Name Jostle
NativeName
Description Jostle is a two player game. The 10x10 board is initially set up with 16 red and 16 blue checkers. Red and Blue, take turns moving checkers of their own color, one move per turn, starting with Red.
MainRuleset 1766
LudiiRuleset 1766
Reference www.marksteeregames.com
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher www.marksteeregames.com
Date 2010-00-00
ProprietaryGame 0
Credit Eric Piette
SeeAlso
BGGId 68808
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1480
Name Atoll
NativeName
Description Atoll is a two player game played on a hexagonal pattern grid. The game starts with eight “islands” of stones surrounding an empty grid. Each player takes possession of an entire set of stones of one color, black or white. Each player owns the islands of his stones’ color.
MainRuleset 1767
LudiiRuleset 1767
Reference www.marksteeregames.com
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher www.marksteeregames.com
Date 2008-01-00
ProprietaryGame 0
Credit Eric Piette
SeeAlso
BGGId 34221
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1481
Name Fractal
NativeName
Description Fractal is a two player game. The unique board, starts out empty. The two players, Red and Blue, take turns coloring cells with their own color, one cell per turn, starting with Red.
MainRuleset 1768
LudiiRuleset 1768
Reference www.marksteeregames.com
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher www.marksteeregames.com
Date 2010-06-00
ProprietaryGame 0
Credit Eric Piette
SeeAlso
BGGId 74129
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1537
Name Icebreaker
NativeName
Description Icebreaker is a drawless game for two players competing to break the most ice with their ships. Mark Steere designed Icebreaker in November, 2021.
MainRuleset 1926
LudiiRuleset 1926
Reference
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games
Date 2021-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1579
Name Redstone
NativeName
Description Redstone is a variation of Go in which red stones are used to capture. Red stones are permanent. They cannot themselves be captured. Draws cannot occur in Redstone. Mark Steere designed Redstone in February, 2012.
MainRuleset 1976
LudiiRuleset 1976
Reference BGG
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games
Date 2012-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId 120533
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

Id 1596
Name King And Courtesan
NativeName
Description King and Courtesan is a drawless two player army game where each player seeks to get their king into the enemy home square, or kill the enemy king. King and Courtesan was invented by Mark Steere in May 2022.
MainRuleset 1993
LudiiRuleset 1993
Reference Mark Steere Games
Origin
DLPGame 0
PublicGame 1
knownAliases
Author Mark Steere
Publisher Mark Steere Games
Date 2022-00-00
ProprietaryGame 0
Credit Michael Amundsen
SeeAlso
BGGId
OriginPoint
EvidenceRange 0,5520
WishlistGame 0
Notes
HelpUs 0
ForceRulesetInLud 0
DisableWebApp 0
ReconstructionDescriptionDone 0

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