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Entry in Table Games for author value Cameron Browne
Id 48 Name Sneakthrough NativeName Description Sneakthrough is a Chess variant that was invented for Ludii. It is BreakThrough, but the opponent's pieces are hidden. MainRuleset 75 LudiiRuleset 75 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Ludii Date 2019-04-01 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Sneakthrough är en schackvariant som uppfanns för Ludii. Det är BreakThrough, men motståndarens pjäser är dolda.
Id 382 Name Cross NativeName Description Cross was invented by Cameron Browne in 2008. It is a connection game on a Hex board. MainRuleset 400 LudiiRuleset 400 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher nestorgames (used with permission) Date 2008-00-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 59668 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Cross uppfanns av Cameron Browne 2008. Det är ett kopplingsspel på ett Hex-bräde.
Id 388 Name Spots NativeName Description Spots was created by Cameron Browne for Ludii. It is played on a hexagonal board. MainRuleset 406 LudiiRuleset 406 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Ludii Date 2020-00-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 16324 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Spots skapades av Cameron Browne för Ludii. Det spelas på en sexkantig bräda.
Id 432 Name Pentalath NativeName Description Pentalath was invented by Cameron Browne in 2009. It is a connection game with the goal of creating a group of five in a row, but with complications. MainRuleset 448 LudiiRuleset 448 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher nestorgames (used with permission) Date 2009-00-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 51401 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Pentalath uppfanns av Cameron Browne 2009. Det är ett kopplingsspel med målet att skapa en grupp på fem i rad, men med komplikationer.
Id 529 Name Triad NativeName Description Triad is an abstract board game for three players which features an interesting move mechanic; the players dictate move order as the game progresses. It arose out of discussions with Joao Neto and Bill Taylor in November 2002.The game is played on a tricoloured hexagonal grid with five cells per side. The three players are called Red, Green and Blue, and each player owns the cells and the pieces that bear their colour. MainRuleset 553 LudiiRuleset 553 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher nestorgames, Pancerola (used with permission) Date 2002-00-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId 251722 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Triad är ett abstrakt brädspel för tre spelare som har en intressant rörelsemekanik; spelarna dikterar dragordningen allteftersom spelet fortskrider. Det uppstod ur diskussioner med Joao Neto och Bill Taylor i november 2002. Spelet spelas på ett trefärgat hexagonalt rutnät med fem celler per sida. De tre spelarna heter Röd, Grön och Blå, och varje spelare äger cellerna och pjäserna som bär deras färg.
Id 565 Name Flowers NativeName Description A simple 4-in-a-row game played on an unusual board, which is the dual of the semi-regular 3.3.3.3.6 tiling. MainRuleset 663 LudiiRuleset 663 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2020-06-15 ProprietaryGame 0 Credit Cameron Browne 15/6/2020 SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Ett enkelt 4-i-rad-spel som spelas på en ovanlig bräda, som är dual av den semi-vanliga 3.3.3.3.6 plattsättningen.
Id 855 Name Phase Chess NativeName Description Phase Chess is a variant of Chess. MainRuleset 1011 LudiiRuleset 1011 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2020-10-13 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Fasschack är en variant av schack.
Id 856 Name Ultimate Chess NativeName Description Ultimate Chess is a variant of Chess. MainRuleset 1014 LudiiRuleset 1014 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2020-10-13 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Ultimate Chess är en variant av Chess.
Id 981 Name Bravalath NativeName Description Invented after 1 second's thought. MainRuleset 1143 LudiiRuleset 1143 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2020-00-00 ProprietaryGame 0 Credit Cameron Browne (8/12/2020) SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 1 ReconstructionDescriptionDone 0 SwedishDescription Uppfunnet efter 1 sekunds eftertanke.
Id 982 Name Tic-Tac-Die NativeName Description Tic-Tac-Die is played as per Tic-Tac-Toe except that players roll a D9 dice each turn to dictate where they move (dice pips show cell index to move to). MainRuleset 1144 LudiiRuleset 1144 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2020-12-11 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Tic-Tac-Die spelas enligt Tic-Tac-Toe förutom att spelare kastar en D9-tärning varje tur för att diktera vart de flyttar (tärningspunkter visar cellindex att flytta till).
Id 983 Name Triple Tangle NativeName Description An abstract board game played on the vertices, edges and cells of the board. MainRuleset 1145 LudiiRuleset 1145 Reference cambolbro.com Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2020-00-00 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Ett abstrakt brädspel som spelas på brädets hörn, kanter och celler.
Id 1154 Name Greater NativeName Description Greater is a theoretical game designed to demonstrate Monte Carlo resistance. There is one optimal (non-losing) move per turn against a competent opponent. MainRuleset 1316 LudiiRuleset 1316 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2021-00-00 ProprietaryGame 0 Credit Cameron Browne and Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Greater är ett teoretiskt spel designat för att demonstrera Monte Carlos motstånd. Det finns ett optimalt (icke-förlust) drag per tur mot en kompetent motståndare.
Id 1155 Name Greatest Loss NativeName Description Greatest Loss is a theoretical game designed to demonstrate Monte Carlo resistance. There is one suboptimal (losing) move per turn against a competent opponent. MainRuleset 1317 LudiiRuleset 1317 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2021-00-00 ProprietaryGame 0 Credit Cameron Browne and Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Greatest Loss är ett teoretiskt spel designat för att demonstrera Monte Carlos motstånd. Det finns ett suboptimalt (förlorande) drag per tur mot en kompetent motståndare.
Id 1194 Name Greater Loss NativeName Description Greater Loss is a theoretical game designed to demonstrate Monte Carlo resistance. There is one optimal (non-losing) move per turn against a competent opponent and always a losing move. MainRuleset 1354 LudiiRuleset 1354 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2021-00-00 ProprietaryGame 0 Credit Cameron Browne SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Greater Loss är ett teoretiskt spel designat för att demonstrera Monte Carlos motstånd. Det finns ett optimalt (icke-förlust) drag per tur mot en kompetent motståndare och alltid ett förlorande drag.
Id 1195 Name Greater Even Loss NativeName Description Greater Even Loss is a theoretical game designed to demonstrate Monte Carlo resistance. Each turn there is one strategically optimal move against a competent opponent and many losing moves. MainRuleset 1355 LudiiRuleset 1355 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2021-00-00 ProprietaryGame 0 Credit Cameron Browne and Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Greater Even Loss är ett teoretiskt spel designat för att demonstrera Monte Carlos motstånd. Varje tur finns ett strategiskt optimalt drag mot en kompetent motståndare och många förlorande drag.
Id 1307 Name Breakback NativeName Description Breakback is a variation of Breakthrough involving forced backward moves. MainRuleset 1465 LudiiRuleset 1465 Reference Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2021-03-13 ProprietaryGame 0 Credit Eric Piette SeeAlso BGGId OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Breakback är en variant av Breakthrough som involverar påtvingade bakåtrörelser.
Id 1440 Name Spava NativeName Description Spava is a game for the Shibumi set, made as an entry for Shibumi Challenge. MainRuleset 1655 LudiiRuleset 1655 Reference nestorgames Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2012-00-00 ProprietaryGame 0 Credit Cédric Antoine SeeAlso BGGId 119107 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription
Id 1698 Name Spinimax NativeName Description Spinimax is a three-player game for the Shibumi set. MainRuleset 4239 LudiiRuleset 4239 Reference nestorgames Origin DLPGame 0 PublicGame 1 knownAliases Author Cameron Browne Publisher Date 2011-00-00 ProprietaryGame 0 Credit Cédric Antoine SeeAlso BGGId OriginPoint EvidenceRange WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription
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