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Ludii Portal
Home of the Ludii General Game System
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Entry in Table Games for author value Alek Erickson
Id 603 Name Trike NativeName Description Place stones in line of sight of the most recent stone until it is trapped. Whoever dominates the trapped area wins. MainRuleset 706 LudiiRuleset 706 Reference BGG Origin DLPGame 0 PublicGame 1 knownAliases Author Alek Erickson Publisher Alek Erickson Date ProprietaryGame 0 Credit Alek Erickson SeeAlso BGGId 307379 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Placera stenar i sikte av den senaste stenen tills den fastnar. Den som dominerar det fångade området vinner.
Id 1229 Name HexTrike NativeName Description Place stones in line of sight of the most recent stone until it is trapped. Whoever dominates the trapped area wins. MainRuleset 1388 LudiiRuleset 1388 Reference BGG Origin DLPGame 0 PublicGame 1 knownAliases Author Alek Erickson Publisher Alek Erickson Date ProprietaryGame 0 Credit Alek Erickson SeeAlso BGGId 307379 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Placera stenar i sikte av den senaste stenen tills den fastnar. Den som dominerar det fångade området vinner.
Id 1387 Name Resolve NativeName Description A square connection game where crosscuts are resolved by swapping stones. Resolve was designed by Alek Erickson in July 2020. The rules were finalized through critical playtesting session with Dale Walton and Luis Bolaños Mures. The game was partly inspired by the swap mechanic from Michael Zapala's Slyde. The original idea for swapping stones to resolve crosscuts can be traced to Phil Leduc's Thruway and Bill Taylor's Swapway as early as 2008, but the notion of a resolving stone where a single stone gets serially swapped to fix cuts in Resolve is novel. MainRuleset 1558 LudiiRuleset 1558 Reference BGG Origin DLPGame 0 PublicGame 1 knownAliases Author Alek Erickson Publisher Date 2020-00-00 ProprietaryGame 0 Credit Dale W. Walton SeeAlso BGGId 314106 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription Ett fyrkantigt kopplingsspel där tvärsnitt löses genom att byta stenar. Resolve designades av Alek Erickson i juli 2020. Reglerna slutfördes genom en kritisk lektestsession med Dale Walton och Luis Bolaños Mures. Spelet var delvis inspirerat av bytesmekanikern från Michael Zapalas Slyde. Den ursprungliga idén att byta stenar för att lösa tvärsnitt kan spåras till Phil Leducs Thruway och Bill Taylors Swapway så tidigt som 2008, men föreställningen om en lösande sten där en enskild sten seriellt byts ut för att fixa skärningar i Resolve är ny.
Id 1623 Name Bide NativeName Description A dynamic connection game on shifting, unstable ground. MainRuleset 2656 LudiiRuleset 2656 Reference BGG Origin DLPGame 0 PublicGame 1 knownAliases Author Alek Erickson Publisher Date 2022-06-18 ProprietaryGame 0 Credit Dale W. Walton SeeAlso BGGId 309892 OriginPoint EvidenceRange 0,5520 WishlistGame 0 Notes HelpUs 0 ForceRulesetInLud 0 DisableWebApp 0 ReconstructionDescriptionDone 0 SwedishDescription
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