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Zurgaan Tal DLP Game   

Leaderboard

Period Modern, 1900s

Region Eastern Asia, Northern Asia

Category Board, Space, Line

Description

Zurgaan Tal is a game of alignment from Mongolia played on a hexagonal board.

Rules

Three concentric hexagons, with lines connecting the corners and midpoints of the sides. Seventeen pieces per player. Players alternate turns placing one of their pieces on an empty spot on the board. When all of the pieces are placed, they alternate turns moving one of their pieces to an empty adjacent spot along the lines of the board. During either phase, when a player places three of their pieces in a row, they may remove one of the opponent's pieces from the board. Pieces which are in a three-in-a-row arrangement cannot be removed from the board. The player who captures all of the opponent's pieces wins.

Popova 1974: 26-32.

Origin

Mongolia

Ludeme Description

Zurgaan Tal.lud

Concepts

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Evidence Map

1 pieces of evidence in total. Browse all evidence for Zurgaan Tal here.

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Identifiers

DLP.Games.873

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