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Y (Hex)




Y (Hex) is a version of Hex created by Eric Piette for Ludii. It is played with hexagonal spaces arranged in a triangular board, 8 spaces on each side is typical.


Players take turns placing their pieces on a space on the board, with the goal of connecting all three sides of the triangle with their pieces. Corners count as belonging to both sides they touch.

Ludeme Description

Y (Hex).lud

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lkjh Maastricht University
Data Science and Knowledge Engineering (DKE)
Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands
This project is funded by a 2m euro
ERC Consolidator Grant from the
European Research Council