Weiqi is a territory game that is one of the oldest surviving games today. It is the ancestor of Go, and its rules are largely the same. It originated in China, and inspired similar games throughout East Asia, most notably Go in Japan and Baduk in Korea.
Rules
Played on a 19x19 board. The board begins empty. One player plays as black, the other as white. The black player begins by placing a piece on one of the intersections on the board. Players alternate turns placing a piece on the board. A player may pass at any time. A piece or a group of pieces are captured when they are completely surrounded on all sides on adjacent intersections by the opposing player. Stones may be placed in a position where they are surrounded. Stones cannot be placed to recreate a previous position. The game ends when both players pass consecutively. Players then fill in the spaces in their captured territory with their own pieces. Players total the number of intersections their pieces occupy. The player with the highest total wins.
1 pieces of evidence in total. Browse all evidence for Weiqi here.
Click on any marker or highlighted region to view the evidence relating to it.
To view all regions, please select it from the category options below.
Evidence category:
Evidence coloured based on:
Map style:
Sources
Foster, R. (trans.) 2009. The Classic of Go. British Library Manuscript Or.8210/S.5574.
Lo, A. and T.-C. Wang. 2005. "Spider Threads Roaming the Empyrean: The Game of Weiqi." In C. Mackenzie and I. Finkel (eds.), Asian Games: The Art of Contest. New York: Asia Society, 185-201.