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Wari (Alignment) DLP Game   

Period Modern

Region Western Africa

Category Board, Space, Line

Description

Wari is an alignment game played by the Ashanti people in Ghana during the early twentieth century.

Rules

6x6 board. Twelve pieces per player. Players alternate turns placing a piece on an empty space on the board. No captures may be made in the placement phase. When all of the pieces have been placed, players alternate turns moving a piece orthogonally to an empty adjacent space on the board. When a player places three of their pieces in an orthogonal row, they remove one of the opponent's pieces. Lines of four or more do not capture. Moving a piece out of a line of four or more, making it now a line of three, does not capture. Lines of three made during the placement phase also do not result in capture. The player who captures all of the opponent's pieces wins.

Cardinall 1927: 255.

Origin

Ghana

Ludeme Description

Wari (Alignment).lud

Concepts

Browse all concepts for Wari (Alignment) here.

Reference

Murray 1951: 49.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Wari (Alignment) here.

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Sources

Cardinall, A. 1927. In Ashanti and Beyond. ondon: Seeley, Service and Co. Limited.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

Similar Games

Bolotudu

Aqrad

Wali

Nao Guti

Fettas

Tule Paid

Altan Xaraacaj

Xonin Shatar (Simple)

Tauru

Xanan Zirge

Identifiers

DLP.Games.1348


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