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Twenty Squares

Period

Ancient

Region

Southwest Asia

Description

Twenty Squares is a game derived from the Royal Game of Ur. Boards consist of a grid of 3x4 squares and a continuation of the central row in the grid that extends for 8 further squares. Each player starts play on one of the top corners of the 3x4 grid, proceeding down that row to the opposite corner, and then up the central track, which both players use, with the goal of moving off the end of the track. If a player lands on an opponent's spot, they are removed from the board and may reenter on a subsequent turn. A rosette in the center of the central track marks the spot where a player is safe from capture. Rosettes in the four corners allow a player to roll again. A player wins when they remove all seven of their pieces from the board by rolling the exact number of spaces left in the track, plus one.

Evidence Map

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lkjh Maastricht University
Data Science and Knowledge Engineering (DKE)
Bouillonstraat 8-10, 6211 LH Maastricht, Netherlands
This project is funded by a €2m
ERC Consolidator Grant from the
European Research Council