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Toono DLP Game   

Period Modern

Region Eastern Asia, Northern Asia

Category Board, War, Replacement, Eliminate, All


Toono (Yurt's Roof) is a capturing game played in Mongolia. The shape of the board is said to resemble the roof of a yurt. The pieces jump three places on the board and capture a piece they land on.


Two concentric circles, with two perpendicular diameters intersecting both circles, and four other lines, positioned diagonally, connecting the circumferences of the two circles. Six pieces per player. which begin on opposite sides of the circle from the other player, three on each circle. Players alternate turns moving their pieces. Pieces move three spaces along the lines on the board, regardless of whether they are occupied, capturing any piece on the third. Pieces may change direction in a turn, as long as the lines are followed and there is no backtracking. The player who captures all of the opponent's pieces wins.

Popova 1974: 34, 36-37.



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Popova, A. 1974. "Analyse formelle et classification des jeux de calculs mongole." Études mongoles 5: 1974: 7-60.

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