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Tavan Tal DLP Game   

Period Modern

Region Eastern Asia, Northern Asia

Category Board, Space, Line

Description

Tavan Tal is an alignment game played in Mongolia on a pentagonal board.

Rules

Three concentric pentagons, with lines connecting the corners and the midpoints of each side. Fourteen pieces per player. Players alternate turns placing one of their pieces on an empty spot on the board. When all of the pieces are placed, they alternate turns moving one of their pieces to an empty adjacent spot along the lines of the board. During either phase, when a player places three of their pieces in a row, they may remove one of the opponent's pieces from the board. Pieces which are in a three-in-a-row arrangement cannot be removed from the board. The player who captures all of the opponent's pieces wins.


Popova 1974: 26-32.

Origin

Mongolia

Ludeme Description

Tavan Tal.lud

Concepts

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Evidence Map

1 pieces of evidence in total. Browse all evidence for Tavan Tal here.

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Sources

Popova, A. 1974. "Analyse formelle et classification des jeux de calculs mongole." Études mongoles 5: 1974: 7-60.

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Symbol S.2

Nao Guti

Identifiers

DLP.Games.872


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