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Spree

Period

Modern

Description

An n-in-a-row game with a twist for the Shibumi Game System.

Rules

The board starts empty. Two players take turns handing a ball to their opponent to place, either on any empty board space or on any 2x2 platform. A player may not hand their opponent a ball of the color just placed. A player wins by making a full Black or White line, orthogonally or diagonally, on any level, on their turn. A Red piece counts as both Black and White. The winning line must contain at least one not-Red ball.

Author

Avri Klemer

Creation date

2011

Concepts

Browse all concepts for Spree here.

Reference

nestorgames

Identifiers

DLP.Games.1686


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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council