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Sig wa Duqqan (Houmt Taourit) DLP Game   

Period Modern

Region Northern Africa

Category Board, Race, Reach

Description

Sig wa Duqqan is a race game played on the island of Djerba, Tunisia. This version is played on a spiral board, in which players attempt to reach the centre of the board. When players reach the centre, they may either play as the Ghoula, which drags opponents' pieces to the start, or to force their opponents to move backwards.

Rules

86 spaces in a spiral track. Any number of players, each having one piece, which starts on the first space in the outer ring of the spiral. A lump of charcoal, the Ghoula, also is placed on this space. Four sticks, with one green side and one white side, used as dice. The throws are as follows: One white side up = 1, this throw is known as "sig"; two white sides up = 0; three white sides up = 3; four white sides up = 4; all green sides up = 6. Throws of sig, 6, and 4 grant the player another throw. Players move their pieces along the track toward the central space. when they reach the sixth space from the end, they must make seven throws of sig before moving on, moving to the sixteenth spot on the seventh throw. After reaching the next spot, only throws of sig and 3 are used; sig to move one space, and 3 to move the Ghoula three spaces. When players reach the central space, Players control the Ghoula. When controlling the Ghoula, throws of 0 count as 6. Any pieces which have not moved from the starting space when the Ghoula is first moved are dragged with the Ghoula, and then may move normally on their next turn. The Ghoula, when reaching a space occupied by a player, continues their turn dragging the player back to the starting space. A player that is forced back to the starting space by any means loses. All players reaching the central space of the board win.

Akkari-Weriemmi 1990: 315-318.

Origin

Tunisia

Ludeme Description

Sig wa Duqqan (Houmt Taourit).lud

Concepts

Browse all concepts for Sig wa Duqqan (Houmt Taourit) here.

Reference

Depaulis 2001: 68.

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Sources

Akkari-Weriemmi, J. 1990. "Jeux traditionnels de Jerba (Tunisie). IBLA: revue de l'Institut des belles lettres arabes 53(156): 297-320.

Depaulis, T. 2001. 'Jeux de parcours du monde arabo-musulman (Afrique du Nord et Proche-Orient). Board Games Studies 4: 53-76.

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Identifiers

DLP.Games.689


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