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Sig (Tozeur) DLP Game   

Period Modern

Region Northern Africa

Category Board, War, Replacement, Eliminate, All

Description

Sig is a word used for many games throughout North Africa. This game is from the Tunisian Sahara, and is very similar to other race games with captures such as Tab.

Rules

4x13 board. Thirteen pieces per player, arranged on the outer rows of the board. Played with six sticks which function as dice. Pieces move according to the throws of the dice. Play progresses from left to right in the player's home row, and then from right to left in the second row, left to right in the third row, and then right to left in the opponent's row. A throw of 1 is required for each piece to being moving it. When a player's piece lands on a space occupied by a piece belonging to the opponent, the opponent's piece is captured. The player who captures all of the opponent's pieces wins.

Gana 1991: 191-192

Origin

Tunisia

Ludeme Description

Sig (Tozeur).lud

Concepts

Browse all concepts for Sig (Tozeur) here.

Reference

Depaulis 2001: 60.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Sig (Tozeur) here.

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Sources

Depaulis, T. 2001. 'Jeux de parcours du monde arabo-musulman (Afrique du Nord et Proche-Orient). Board Games Studies 4: 53-76.

Gana, K. 1991. "De la transculturalité des figures ludiques." IBLA: révue de l'Institut des Belles Lettres Arabes 54 (168): 179-202.

Similar Games

Sig (Mzab)

Tab

Siryu (War)

Kioz

Awangdu

Issiren

Chukaray

Bheri Bakhri

Sig (Western Sahara)

Sig (Tidikelt)

Identifiers

DLP.Games.652


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