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Sig (Mauritania) DLP Game   

Period Modern

Region Western Africa

Category Board, War, Replacement, Eliminate, All

Description

Sig is a word used for many games throughout Saharan Africa. This board game is a race game played in the Tagant region of Mauritania. The game is played in the sand, with the central two rows elevated on an artificial dune.

Rules

The board consists of four rows of any number of holes. Two to twelve players, who play on two equal teams. The number of pieces per team is equal to the number of holes in one row. One team plays as pieces of camel dung, the other as sticks. The pieces begin, one in each hole, in the outer rows of the board. Eight sticks, used as dice, with a marked side and a blank side. The values of the throws are equal to the number of marked sides which land face up. A throw of 4 grants the player another throw. Pieces can only be moved for the first time with a throw of 1 or 8. One piece may move one space on a throw of 1, or eight pieces may each move one space on a throw of 8. Once a piece has made its initial move, it may move according to the throws of the sticks. The bottom team's pieces move from right to left in the home row, left to right in the next row, right to left in the third row, and then into the opponent's home row. The top team moves left to right (from their perspective) in their home row, right to left in the next row, left to right in the next row, and into the bottom player's home row. When a team's piece lands on a space in the central two rows occupied by an opponent's piece, the opponent's piece is captured. Pieces cannot be captured in the home rows. When a piece moves into the opponent's home row, they move back into the central two rows, moving in the opposite direction as before. After moving into the home row a piece can no longer be captured, even when it is in the central two rows. Play continues until both team's pieces have moved out of their home row and can no longer be captured. Players then alternate turns throwing the sticks, removing one of the opponent's pieces every time a 4 is thrown. A team wins when only their pieces are left on the board.

Béart 1955: 429-430.

Origin

Mauritania

Ludeme Description

Sig (Mauritania).lud

Concepts

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Evidence Map

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Sources

Béart, C. 1955. Jeux et jouets de l'ouest africain. Tome II. Dakar: IFAN.

Similar Games

Deleb

Sig (Western Sahara)

Sig (El Oued Capture)

Petol

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Boolik

Tab

Sig (Mzab)

Sig (Tozeur)

Issiren

Identifiers

DLP.Games.1033


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