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Shatranj (Turkey) (Shatranj)DLP Game   

Leaderboard

Period Modern

Region Western Asia, Eastern Europe, Southern Europe

Category Board, War, Replacement, Checkmate, Chaturanga

Description

This version of Shatranj is described in the seventeenth century Italian manuscript Libro che insegna giocar a scachi, as a version of Shatranj played by Turkish people.

Rules

8x8 board. The pieces move as follows, with the number per player: 1 x Shah (king): moves one space orthogonally or diagonally. 1 x Fers (counselor): One square diagonally or, one the first turn, may jump two squares diagonally or orthogonally, over any pieces on the first square. There can be no capture with this move. 2 x Rukh (rook): Any number of spaces orthogonally. 2 x Pil (elephant): Two squares diagonally, jumping over the first. 2 x Asb (horse): Moves as a chess knight. 8 x Sarbaz (soldier): Moves one space forward orthogonally; one space forward diagonally to capture. No en passant. Promoted to Fers when reaching the eighth rank. On its first move, this promoted piece may also use the jumping move of the Fers. No castling. An opponent's piece is captured by moving a player's own piece onto a space occupied by the opponent's piece. When a Shah can be captured on the next turn by an opponent's piece, it is in check. The Shah must not be in check at the end of the player's turn. If this is not possible, it is checkmate and the opponent wins. Stalemate results in a win for that player causing it.


Murray 1913: 353.

Origin

Turkey

Ludeme Description

Shatranj (Turkey).lud

Concepts

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Reference

Murray 1913: 353.

Evidence Map

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Sources

Murray, H. J. R. 1913. A History of Chess. London: Oxford University Press.

Identifiers

DLP.Games.1278

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