background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Shatranj (Iraq) DLP Game   

Leaderboard

Period Modern, 1700s

Region Western Asia

Category Board, War, Replacement, Checkmate, Chaturanga

Description

These rules for Shatranj were reported from early modern Iraq. They are given in a note on an earlier manuscript on Shatranj in the British Library, noting the differences between the contemporary game and that played in the manuscript.

Rules

8x8 board. The pieces move as follows, with the number per player: 1 x Shah (king): moves one space orthogonally or diagonally. 1 x Fers (counselor): Any distance orthogonally or diagonally, or like the Asb. 2 x Rukh (rook): Any number of spaces orthogonally. No castling. 2 x Pil (elephant): Any distance diagonally, jumping over the first. Cannot capture another Pil. 2 x Asb (horse): Moves as a chess knight. 8 x Sarbaz (soldier): Moves one space forward orthogonally; one space forward diagonally to capture. No en passant. Promoted to Fers when reaching the eighth rank. An opponent's piece is captured by moving a player's own piece onto a space occupied by the opponent's piece. When a Shah can be captured on the next turn by an opponent's piece, it is in check. The Shah must not be in check at the end of the player's turn. If this is not possible, it is checkmate and the opponent wins. Stalemate results in a win for that player causing it.


Murray 1913: 354-355.

Origin

Iraq

Ludeme Description

Shatranj (Iraq).lud

Concepts

Browse all concepts for Shatranj (Iraq) here.

Reference

Murray 1913: 354-355.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Shatranj (Iraq) here.

Click on any marker or highlighted region to view the evidence relating to it.
To view all regions, please select it from the category options below.

Evidence category:

Evidence coloured based on:

Map style:



Sources

Murray, H. J. R. 1913. A History of Chess. London: Oxford University Press.

Identifiers

DLP.Games.1280

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council