
Santorini
(산토리니)
Period
Modern
Category
Board, Race, Reach
Description
Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore.
Rules
The game is played on a 5x5 grid where each turn players build a town by placing building pieces up to four levels high. To win the game, players must move one of their two workers to the third level of the town.
Beginning turns :
The first player places his two workers on the board, then the second does the same.
Normal turns :
Each turn, the current player moves one of his two workers in an adjacent position (in horizontal, vertical or diagonal, i.e. king chess move) then he places a building tile adjacent to the moved worker (in a horizontal, vertical or diagonal adjacent position). The level of a position (i.e. a grid square) is the number of tiles.
Workers can move onto a position with zero, one, two, or three tiles (but not with four tiles) only if the level of the destination position is less than or equal to the level of departure destination plus one. There can be no more than 4 tiles per position.
The primary winning condition is to get one of his workers onto the third level (i.e. on a position with three tiles), though players may also win if their opponent is unable to make a move.
Author
Gordon Hamilton
Publisher
Roxley
Creation date
2004
Ludeme Description
Santorini.lud
Concepts
Browse all concepts for Santorini here.
Reference
BGG
Similar Games
Identifiers
DLP.Games.553
BGG.194655
