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Sam K'i DLP Game   

Period Modern

Region Eastern Asia

Category Board, Space, Line

Description

Sam K'i is an alignment game played in China since at least the nineteenth century. It differs from some other games of this type during the placement phase, when a player can place another piece on top of a piece they capture from the opponent.

Rules

Three concentric squares, with lines connecting the corners and the midpoints of the sides. Twelve pieces per player. Players alternate turns placing a piece on the board. When a player places three pieces in a row along the lines of the board, the player places another of their pieces on top of one of the opponent's pieces; the opponent's piece is considered "dead." Once all of the pieces have been placed on the board, all "dead" pieces are removed from the board. Players then alternate moving pieces to an empty adjacent spot along the lines. When three are placed in a row, one of the opponent's pieces is taken. A player wins by capturing all of the opponent's pieces or by blocking them from being able to move.

Culin 1895: 102.

Origin

China

Ludeme Description

Sam K'i.lud

Concepts

Browse all concepts for Sam K'i here.

Reference

Murray 1951: 47.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Sam K'i here.

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Sources

Culin, S. 1895. Korean Games with Notes on the Corresponding Games of China and Japan. Philadelphia: University of Pennsylvania.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

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Identifiers

DLP.Games.803


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