background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Refugia

Leaderboard

Period

Modern

Category Experimental

Description

Refugia is a modern experimental game with a goal of consolidating stones.

Stones enter unconnected, and can only move by fleeing from concentrations of enemy stones. Thus it is a movement game with a territorial aspect.

The game includes capture-by-hopping moves, which create mutual-enemy stones as an intermediate stage before possible reconversion back to player's stones. This mechanism keeps the game provably finite.

The pseudo-territories formed by the clumps of stones, have boundaries that can erode and shift; so the game is more tactical than strategic. Shifts in strategic concerns do occur, however, as the game evolves from first mainly claiming territory by placement density, to a race to agglomerate or capture, to fights to recapture vs blocking to retain lead in a tactical end game.

Because the effect of the mutual-enemy stones on movement is symmetrical but not the same for the two players, the game requires considerable mental concentration.

Rules

2 players. Each plays Discs. -

--- Goal: Most friendly-stone adjacencies at the end of the game. Ties are broken by comparing piece counts. If it is still a tie, the last player to move loses.

--- Play.
On your turn you may do one of the following:
1. Pass

2. Place one of your stones on an empty cell of the board is not adjacent to your existing stones.

3. Move to a location with fewer adjacent enemies than the starting location.

Moves are made in one of the following ways while keeping the above restriction:
-- A. Step to an adjacent empty location.
-- B. Hop your opponent's stone and replace it with a mutual enemy piece.
-- C. Hop a mutual enemy piece and replace it with a stone from your supply.

Note that the number of enemies is based on a count of both the opponent's stones and the mutual-enemy stones combined.

Author

Dale W. Walton

Creation date

2020-12-11

Ludeme Description

Refugia.lud

Concepts

Browse all concepts for Refugia here.

Reference

BGG

Identifiers

DLP.Games.991

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council