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Quendo DLP Game   

Leaderboard

Period Modern, 1900s

Region Middle Africa

Category Board, Sow, Four rows

Description

Quendo is a game played by children of the Lunda-Quioco people of Angola. It involves the sowing mechanism of mancala games, but differs from others in that the holes which a player controls are those in which their counters are located, rather than determined by the placement of the holes on the board.

Rules

4x8 board, played only along the perimeter. One to four counters per hole. Any number of players, holes are distributed equally among the players. Sowing occurs in an anti-clockwise direction. Each player owns the holes in which their counters are located at the beginning of their turn, and they must sow from the leftmost hole. When a counter falls into a hole containing counters belonging to the opponent, this hole and the counters in it are captured by the player, but remain in place and in play. When a player has a single counter and empty holes in from of it, this counter leaps to the next hole occupied by the opponent. The player who captures all of the opponent's holes wins.

Silva 1995: 106-109.

These rules were taken from the Quendo ruleset.

All Rulesets

Observed rulesets
Quendo Rules played by Lunda-Quioco children.
Circular Board Played on a circular board.

Origin

Angola

Ludeme Description

Quendo.lud

Concepts

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Evidence Map

1 pieces of evidence in total. Browse all evidence for Quendo here.

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Sources

Silva, E. R. S. 1995. Jogos do quadrícula do tipo mancala com especial incidência nos praticados em Angola. Lisbon: Instituto de investigação cientifica tropical.

Identifiers

DLP.Games.252

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