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Mini Hexchess
(Hexagonal Chess)
Period
Modern
Category
Board, War, Replacement, Checkmate, Chess
Description
A chess variant played on a board made of hexagons invented by Dave McCooey and Richard Honeycutt.
Rules
Mini Hexchess is played on a hexagonal board with each side having length 5, and each space oriented horizontally. The board has 37 spaces.
Piece Movement:
* Kings, Rooks, Bishops, and Knights move as in Glinski Chess.
- Kings step one space in any of the 12 directions. They do not castle.
- Rooks slide in any of the 6 adjacent directions.
- Bishops slide in any of the 6 'diagonal' directions.
- Knights move two spaces in any adjacent direction, then one space in another direction.
* There are no Queens in Mini Hexchess.
* Pawns can advance one space forward without capturing. Pawns can never advance more than one space. Pawns capture 'diagonally forward' (i.e., to a space ahead connected by an edge, and having the same colour). There is no en passant capture. On reaching the farthest rank in a given file, Pawns are promoted to a Rook, Bishop, or Knight. Note that a Pawn cannot be promoted to a Queen, since there are no Queens in Mini Hexchess.
The game ends on a checkmate or stalemate.
Author
Dave McCooey and Richard Honeycutt
Creation date
1997
Ludeme Description
Mini Hexchess.lud
Concepts
Browse all concepts for Mini Hexchess here.
Reference
The setup for Mini Hexchess can be found at the Chess Variant Page (www.chessvariants.com). For a comparison of popular versions of hexagonal chess, see Wikipedia (Wikipedia). For more details on other chess variants, see The Classified Encyclopedia of Chess Variants, by D. B. Pritchard (2nd edition, completed and edited by John Beasley, 2007).
Similar Games
Identifiers
DLP.Games.726
BGG.224631
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