background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Millieu

Period

Modern

Category Board, Space, Line

Description

Millieu is a 3-D Morris game based loosely on the game OutFox

The goal is to be the last to complete a turn - this almost always occurs by the opponent running out of pieces.

The game uses 2 sets of 9 common pieces combining all combinations of 3 attributes in 2 dimensions (color + shape). Each player has their own set in-hand in the beginning, but the pieces are no longer owned once in play. Moves follow a place-then-must-slide-an-adjacent-piece protocol. All turns must be fully completed.

Captures are made by forming mills, and allow a player to restock their hand. A mill is an orthogonal line of 3 uniquely different pieces that share one common attribute. When a player forms a mill, they must remove one of the 2 inactive pieces in that mill back into their own hand for re-use.

To win, the first player must either make one more capture than the opponent, or rarely, prevent the other player from placing a piece by leaving no slide moves available. This suggests the game, as it stands, has a second player advantage. - However much opening play testing will be needed to determine if the perceived advantage is real...

Rules

Goal:
The last player to complete a turn wins - typically when the opponent runs out of pieces in their hand.

Each player starts with a full set of 9 pieces: each combination of shape and color. Pieces once played are not owned, but may be recaptured during the game for reuse.

The game starts with a placement by the first player.
Thereafter, each turn has a placement followed by a movement, and one or more required piece recaptures if available.

-- 1. Placement:
The first step in every turn is a placement to an empty point next to at least one existing piece that can slide.

-- 2. Movement:
The player must choose on piece next to the newly placed piece and slide it orthogonally one or two points to a new position. The piece can only move to empty points, never crossing a piece in play.

-- 3. Capture:
Either (or both) of the first two actions can form one or more 'mills'.

A mill is an orthogonal line of three uniquely different piece types that all share one common attribute - either color or shape.

The player completes their turn by destroying every mill on the board by removing one of the 2 unmoved pieces that it contains. (Newly added and moved pieces may not be removed.)

A turn is not complete until all the applicable actions have been performed. A player may not make a move that would bring their hand size to more than 9 pieces.

Author

Dale Walton

Creation date

2022-02-22

Ludeme Description

Millieu.lud

Concepts

Browse all concepts for Millieu here.

Identifiers

DLP.Games.1559

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council