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Merimuëng-rimuëng (Merimueng-rimueng)DLP Game   

Period Modern

Region Southeastern Asia

Category Board, Hunt

Description

Merimuëng-Rimuëng ("Tiger Game") is a hunt game played by the Acehnese people of Sumatra. It involves two tigers, which are attempting to eat all of the opponent's sheep.

Rules

5x5 intersecting lines, with diagonals drawn in the four quadrants of the board. Two triangles, their apices intersecting the main board at opposite midpoints. The bast of the triangle is bisected by a line drawn from the apex, and this line is bisected and intersects with the other two sides of the triangle. one player plays as two tigers, which start on the central point. The other player has 23 sheep, eight of which start on the board, on the points immediately adjacent to the tigers. Pieces move one space along the lines to an empty adjacent spot. The tigers may capture an unbroken line of sheep in one direction, provided there is an unoccupied space at the opposite end of the line. The player with the sheep replaces any captured sheep from those remaining in their hand. The tigers win when they capture all of the sheep; the sheep win when they block the tigers from being able to move.

Snouck Hurgronje 1906: 203-204.

Origin

Sumatra

Ludeme Description

Merimueng-rimueng.lud

Concepts

Browse all concepts for Merimuëng-rimuëng here.

Reference

Murray 1951: 110.

Evidence Map

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Sources

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.

Snouck Hurgronje, C. 1906. The Acehnese. trans. by A. W. S. O’Sullivan. Leiden: Brill.

Similar Games

Rimau-Rimau (One Tiger)

Mysore Tiger Game (Three Tigers)

Rimau-Rimau (Two Tigers)

Bouge Shodra

Pulijudamu

Rimoe

Mysore Tiger Game (Two Tigers)

Merimueng-rimueng-do

Bagh Bandi

Jeu du Renard et de la Poule

Identifiers

DLP.Games.643


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