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Mak Khom DLP Game   

Period Modern

Region Southeastern Asia

Category Reconstruction, Done, Board, Sow, Two rows


Mak Khom is a two-row mancala-style baord game played in Thailand in the nineteenth century.


2x7 board. Seven counters in each hole. Sowing occurs in an anti-clockwise direction. In the first move, each player takes the contents of the leftmost hole and sows them except for the last counter, which is set aside. When sowing, players may take the entire contents of a hole, or only part of them. The players agree on a number of counters which need to be captured in order to win.

DLp evidence.

These rules were taken from the Historical Information ruleset.

All Rulesets

Reconstructed rulesets
Mak Khom (Ludii 1) Reconstructed with Ludii
Mak Khom (Ludii 2) Reconstructed with Ludii

Incomplete rulesets
Historical Information Rules from DLP evidence.



Ludeme Description

Mak Khom.lud


Browse all concepts for Mak Khom here.


Murray 1951: 173-172.

Evidence Map

1 pieces of evidence in total. Browse all evidence for Mak Khom here.

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Low, J. 1839. 'On Siamese Literature.' Asiatic Researches 20(2): 338-392.

Murray, H.J.R. 1951. A History of Board-Games Other Than Chess. Oxford: Clarendon Press.



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